Author Topic: MATHCOMP: Menger sponge  (Read 7185 times)

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Offline Jim

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MATHCOMP: Menger sponge
« on: December 01, 2006 »
Apologies for the previous re-tread, here's something new.  Please be patient while it generates the more highly subdivided sponges.
Jim
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Offline Clyde

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Re: MATHCOMP: Menger sponge
« Reply #1 on: December 01, 2006 »
Nice work Jim :)
Still Putting The IT Into Gravy
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Offline rdc

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Re: MATHCOMP: Menger sponge
« Reply #2 on: December 01, 2006 »
My computer doen't like your exes for some reason, but the screenie looks cool.

Offline Jim

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Re: MATHCOMP: Menger sponge
« Reply #3 on: December 01, 2006 »
Are you extracting the zip file?  It needs to have the arial.bmp and arial.bin files in the same folder.  It won't run from the zip.

Jim
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Offline mind

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Re: MATHCOMP: Menger sponge
« Reply #4 on: December 01, 2006 »
whatever happened to no loading external graphics? work harder, generate your font  ::)

other than that, nice :)
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Offline rdc

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Re: MATHCOMP: Menger sponge
« Reply #5 on: December 01, 2006 »
Are you extracting the zip file?  It needs to have the arial.bmp and arial.bin files in the same folder.  It won't run from the zip.

Jim


Yeah, everything is there. I had the same problems with your other exes too. I seem to be the only one with the problem though, so I wouldn't worry about it. Just something funky with my machine.

Offline Jim

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Re: MATHCOMP: Menger sponge
« Reply #6 on: December 01, 2006 »
Quote
whatever happened to no loading external graphics? work harder, generate your font
Tee hee! - it *is* generated, offline, and the bin file lets me use the bmp as a proportional as well as a fixed width font.  It's only for debug info, which I'm not using anyway, but I really haven't had the time to rip it out of the rest of the framework (my WIP + pumpkin demo) so the external files have to stay :D  If you want to see the font try pressing H for Hud or F for Fps.  You can move the object around with the arrows, shift, mouse, ctrl etc.

Now a *fractal font* that would be something :D

Jim
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Offline Ghost^BHT

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Re: MATHCOMP: Menger sponge
« Reply #7 on: December 01, 2006 »
Nice one - I was working on this also - :( but yours is much smaller and better

Offline Shockwave

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Re: MATHCOMP: Menger sponge
« Reply #8 on: December 01, 2006 »
Very very nice :) Our first Pink entry!
Shockwave ^ Codigos
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Re: MATHCOMP: Menger sponge
« Reply #9 on: December 03, 2006 »
\o/ for PINK!

Offline combatking0

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Re: MATHCOMP: Menger sponge
« Reply #10 on: December 05, 2006 »
I tried to make one of these out of paper once.

Great minds think alike.  :cheers:
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Offline slinks

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Re: MATHCOMP: Menger sponge
« Reply #11 on: December 05, 2006 »
This program rapes my RAM
I love semi-colons way too much ^^;
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Offline Jim

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Re: MATHCOMP: Menger sponge
« Reply #12 on: December 06, 2006 »
There are 20 cube models at level 1, then each of those is divided into 20 for level 2 (400) then each of those is divided into 20 at level 3 (8000) and then each of those into 20 at level 4 (160000).  That's a lot of RAM :-)  I think I stop at 3, which is 8000x24 vertices = 192,000 vertices and 48,000 faces.  At level 4 that would be 3.84million vertices and just under a million faces.
Press H to bring up the hud and it'll let you know.

Jim
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Offline slinks

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Re: MATHCOMP: Menger sponge
« Reply #13 on: December 06, 2006 »
If I could run it without windows complaining it's ran out of ram, then I would  :D
I love semi-colons way too much ^^;
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Offline Jim

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Re: MATHCOMP: Menger sponge
« Reply #14 on: December 06, 2006 »
Is your swap file turned off?  It should be able to at least run at 1fps.

Jim
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Offline slinks

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Re: MATHCOMP: Menger sponge
« Reply #15 on: December 06, 2006 »
You've never met my computer apparently, it is bottom of the line. It booting up in a morning is an achievment.
I love semi-colons way too much ^^;
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