Author Topic: Awesome Menu 16 Code  (Read 2043 times)

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Offline KrazyK

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Awesome Menu 16 Code
« on: January 27, 2015 »
I've managed to comment this piece of code for my remake of Awesome menu 16 and thought I would share it with you guys here.
Quite a simple effect but looks really nice.
It uses some of my custom userlibraries for PureBasic so make sure you are using at least 5.2x of PB before running it.
Feel free to butcher it, hack, spread it or use it in your own progs if you find it in any way useful.

The custom (Windows only) userlibraries are:
KK_Window:         Used because i'm lazy at typing openwindow.....blah, blah, blah
KK_Rasters:          Used for creating a simple horizontal raster bar of any colour.  Returns it as a sprite.
KK_OMSELibrary:  Used for the OldSkool Music Engine.  I finally managed to make a working library out of it.  Saves me loads of time.

Just copy the PureLibraries folder into the correct place before running PB.

 :)






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Offline Dr.Death

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Re: Awesome Menu 16 Code
« Reply #1 on: January 27, 2015 »
Great job for sharing this with us mate  :goodpost:
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Offline padman

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Re: Awesome Menu 16 Code
« Reply #2 on: January 28, 2015 »
Karma++ for sharing the source!  :goodpost:
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Offline svenf

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Re: Awesome Menu 16 Code
« Reply #3 on: February 01, 2015 »
Very very nice!  :clap:

Thanks for sharing it.

And by any chance, would you happen to know the original name of the chiptune (is it from a game)?
« Last Edit: February 01, 2015 by svenf »

Offline KrazyK

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Re: Awesome Menu 16 Code
« Reply #4 on: February 01, 2015 »
Sorry, I don't know where it originally tune came from.  Lap did a lot of music for demos too so it may be from a demo. 
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Offline emook

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Re: Awesome Menu 16 Code
« Reply #5 on: February 07, 2015 »
Love it! Great work, thanks for sharing man.

I've been taking a break from coding for a while. I was spending too many late evenings / early mornings trying to hammer out demo routines that I was getting not much else done. However I have recently go into my Raspberry Pi and have started doing some bits and bobs.

This inspires me again :)

----

R Tape loading error, 0:1

Offline svenf

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Re: Awesome Menu 16 Code
« Reply #6 on: February 08, 2015 »
A little non-text variant by me...  basically just me messing around and experiment, as I am quite the noob...

features:
 Scanline effect and border
 Rotations
 Multiple logos (F2 to switch)
 Reed chiptune  (toggle with F3/F4)
 Less than 64KB packed!

[edit] will properly attach the executables later

Of course many things can be made cooler still...

Little brainteaser: can u guess where the logos come from? ::) :)
« Last Edit: February 08, 2015 by svenf »

Offline svenf

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Re: Awesome Menu 16 Code
« Reply #7 on: February 08, 2015 »
 2 versions uploaded ;)