• Welcome to Dark Bit Factory & Gravity.
 

The reason for my absence

Started by Shockwave, June 27, 2006

Previous topic - Next topic

0 Members and 0 Guests are viewing this topic.

Shockwave

Sorry I haven't been posting many code snippets lately, the reason being that I am working on a new production with Wham and Roly.

Here's some shots to whet your appetite, a release is probably going to be a few weeks because I still have at least 3 parts to add and I have to get the music.

This really looks unbelievable when it's moving.

By the way, I will be releasing the full source code with the demo.
Shockwave ^ Codigos
Challenge Trophies Won:

zparticle


Shockwave

Going to do some more tonight I think.
I want to make a 3D starfield from metaballs for the intro, Optimus had a 2D one and that looked great, wanna see if it's possible in a decent frame rate in software now :)
Shockwave ^ Codigos
Challenge Trophies Won:

.:] Druid [:.

screenshots look promising! 

* druid is waiting! :)
[sheep]: im sure he wants to goto prison.. they didnt get him last time.. he was promised a big cock up his arse.. and no doubt looking forward to it.. lets hope he gets his wish this year.

Optimus

Cool! I have recently made a 3d starfield with ma blobs too, it's a surprise, maybe I'll use it for a PC intro planned and also for my GP32 demo that is almost about to finish (I hope). On the PC it's quite smooth with 512 zooming blobs in 640*480. I've done some quite nifty optimizations that are different in PC or GP32 ^-^

p.s. The fourth screen is interesting? What is it? Some rasterbar that fades the color of that logo or something diferrent? Gives me some nifty ideas =)
Challenge Trophies Won:

Deleter

those fire spheres definitely whet my appetite.

Phoenix


cirux

Looking really nice. Can't wait to see it in action.

Shockwave

Thanks for the positive anticipation! I hope that the final product lives up to the hype :)
Optimus, yeah, I have used a raster fade on the logo, it's quite nice but looks a bit better than just doing a straight fade.
Working on the 3D metaball starfield atm. Can't wait to see your version!
Shockwave ^ Codigos
Challenge Trophies Won:

relsoft

Looks rad!!!!

Warping fire?
O0
Challenge Trophies Won:

Shockwave

I did have a warping version Rel but I removed the warp, unfortunately it hit the speed too much on some systems it still looks ok though.
I will definately be releasing the full source code to this when it's done, I just have a couple of effects to add and then a little bit of spit and polish.
Shockwave ^ Codigos
Challenge Trophies Won:

relsoft

If you're using GL, you can warp it with texture coords w/o any speed loss. But I would quess this is some bad-ass pixel pushing magic. :*)
Challenge Trophies Won:

Shockwave

Yep It's just keen pixels using tinyptc, I tried the warp two ways, first with an affine map and then with some sin and cos and I was sad to lose it but the gain of about 40 fps on my system meant that I had to do it :(
Maybe when I start playing with GL I'll do a better version  :)
Shockwave ^ Codigos
Challenge Trophies Won:

taj

ha! I saw this on Pouet and I loved the spheres made of flaming dots. Finally I get to say hello to the authors.

@Hello, nice work@
Challenge Trophies Won:

Shockwave

Shockwave ^ Codigos
Challenge Trophies Won:

slinks

Forgive me for asking, but is no. 3 a d20 per chance?
I love semi-colons way too much ^^;
Challenge Trophies Won:

Shockwave

If I knew what you meant Slinks I'd answer you!
Shockwave ^ Codigos
Challenge Trophies Won:

Voltage

d20 = 20 sided die.Ã,  Ã, Role playing terminology.

Is the 3rd picture a icosahedron?
Challenge Trophies Won:

Shockwave

:) Yes it is an icosohedron.
Shockwave ^ Codigos
Challenge Trophies Won:

ninogenio

what i was most inpressed with shockwave if your fire spheres i really like the way the fire moves i did a demo based on your sin wave fire once but it just didnt look any where near as good.

what i did was drop my object in the flame buffer then move the object about it looked cool but not as cool as this.
Challenge Trophies Won: