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CubeFloor v2

Started by Xetick, August 29, 2013

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Xetick

Wanted to update a old scene for the next version of my visualizer. But I got a bit carried away.



The scene shows/uses

  • Perlin noise
  • Simplex noise
  • Curl noise
  • Particles
  • FXAA
  • Bloom
  • Streak
  • Filmic tonemapping
Plane9 - Home of the Plane9 3d screensaver/music visualizer
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ninogenio

wow really cool stuff there!,

can i ask roughly what techniques you used too make the flying fairy type things there probably my favorite part that i wouldn't mind having a go at.
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ttemper

very cool. nice coding ;)

Canopy

#3
awesome

on my old laptop i used to use the tyhe RGB hex shaped visualisation with windows media centre (in this gif, can't find a better pic)


combatking0

I like the hexagonal one - looks like a giants causeway sort of thing, which is one of my ideas on the back burner.
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Xetick

Quote from: ninogenio on August 30, 2013
can i ask roughly what techniques you used too make the flying fairy type things there probably my favorite part that i wouldn't mind having a go at.

It's two particles fields that gets their position from 3 (x,y,z) 2d perlin noise evaluations. One axis on the 2d fields is time that is changed to the beat of the music. The created particles then have their position changes by a curl noise field. Lastly bloom and streaks are applied onto. I would say that the bloom is the most important for the scene.
Plane9 - Home of the Plane9 3d screensaver/music visualizer
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Canopy

Quote from: combatking0 on August 30, 2013
I like the hexagonal one - looks like a giants causeway sort of thing, which is one of my ideas on the back burner.

ironic thing is, it was written by some M$ devs from the office team in their spare time...

M$ had something cool with windows media centre, but as always did a half assed job and never saw the thing through

the tagging i did to my mp3s to work with WMC ended up helping when i got my first iphone and became tied to itunes more