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CLASSIC COMP - Fairlight full contact

Started by Shockwave, April 23, 2007

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Shockwave

Here's one I used to load up and just listen to the music.. I loved it so much and I knew it would be a pain in the arse to convert (non standard width fonts, tricky copperlists etc).. But I think I got it right..

Anyway, source will be here later today too, I just want to scan through it to make sure it all makes sense! Hope you enjoy this one, it was fun to make.
Shockwave ^ Codigos
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bbear

wonderful!  :clap:
I always liked this one

ninogenio

brillint im having so much fun running these and its educating me on how old demos looked as im not to clued up on how retro demos were made.

cheers guys.
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benny!

Another fine release. Welld one shocky  :||
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Paul

I will bite you - http://s5.bitefight.se/c.php?uid=31059
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rain_storm

Excellent demo

@ninogenio Im with you man, this is all new to me as well really good choice for a compo even non entrants stond to learn something

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Shockwave

Quote from: ninogenio on April 23, 2007
brillint im having so much fun running these and its educating me on how old demos looked as im not to clued up on how retro demos were made.

Quote from: rain_storm on April 23, 2007
@ninogenio Im with you man, this is all new to me as well really good choice for a compo even non entrants stond to learn something

There are loads and loads on Flashtro, also a good move would be to get Winaue, then get onto Intro Inferno and fill your boots! I was watching these on My Amiga when some of you were in nappies!! It's part of the history of the scene and it's worth knowing where it all came from.

I will have to stop or I'll be on my soap box soon! Sorry!
Shockwave ^ Codigos
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Rbz

Another great cracktro, Thanks for the good memories  :clap:
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Shockwave

Cheers..

Source code attached to this post :)
Shockwave ^ Codigos
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Clyde

Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.


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Emil_halim

wow shocky , it really nice one. :)

thanks for posting source code too.

you remined me that gool old days , when i had an Amiga 500+ and Amiga 1200.

you know if Amiga was not dead i was never get a PC.

Edited:

BTW , how did you get the music of each entry? 

Shockwave

Quote from: Emil_halim on April 23, 2007

you know if Amiga was not dead i was never get a PC.

BTW , how did you get the music of each entry? 

Same here, and I ripped the music with WinAUE :)
Shockwave ^ Codigos
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Emil_halim


sorry i did not know what is ripped mean ?

can you explain it please ?

rain_storm

Ripped means that the data used in the original has been directly taken out of the original program and used in the new program you can rip pictures, music, text and even 3D models

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Emil_halim


thanks rain . :)

i had WinUAE more than 5 years ago , but did not know that i can get any resources from old demos.

and still did not , i would be nice if someone do it?  :)

Jim

Quotetricky copperlists
One way to handle copperlists is to draw the scene which has the copper colours in it in white only, and then use that like a stencil, draw the copperlist colours as a 2nd pass and only render it where you rendered white in the first pass.

Jim
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Emil_halim


oh , will any kind one here tell me how to  Rip music with WinUAE ?  :(

bbear

use Host/Output->Prowizard (many formats), or use ExoticRipper on amiga (with winuae)

Emil_halim



thanks bbear.  :)

i will try them.

Hotshot

Quoteyou know if Amiga was not dead i was never get a PC.

yep I second that.

good demo