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Bumpmapping?

Started by SAB, September 03, 2007

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SAB

How do you apply a bumpmap to an object such as an opengl primitive?

examples (cylinder,sphere,ect...)

va!n

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Clyde

There might be an example in the Freebasic directory on OGL about Bump mapping, I know that there are a few of the Nehe examples converted to FB.
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