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32 Byte Scrolling by Surprise!Productions

Started by Shockwave, September 27, 2007

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Shockwave

Thanks to the topic that Stonemonkey started in the ASM forum, I wanted to make a 32 byte intro too :) In fact I've been meaning to do this for ages.

It's not as technical as Stonemonkeys intro, it only has one effect but I am pleased with it.

It's the Xor texture (again!) Scrolling.

I also released it on intro inferno;
http://www.intro-inferno.com/production.php?id=5811

and pouet;
http://www.pouet.net/prod.php?which=32274

Hehe, no doubt it will piss people off because it doesn't do a lot but I just wanted to make something so say I had done it.
Shockwave ^ Codigos
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slippy

Hehe ... yeah ... they're constantly thumbing it down over there at pouet.net .... nevermind ... I really like it ... and - hey, it's 32 bytes ... :)

K++ for sharing your efforts in asm coding / tiny .. tiniest coding ... :)


Shockwave

It's no problem Slippy :) It's not a serious attempt, I will be trying to come up with something more interesting soon after I have read some more tutorials....
Shockwave ^ Codigos
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taj

Just dont be disappointed if you get the same reaction though shockie...32bytes is rarely given an ok time on pouet.
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Shockwave

Cheers Chris :) I will still carry on with these things for a while at least, there are a few things I have in my mind that I would like to see how small I can make them go. Pobably there will be more efficient ways of doing them but I'll have fun with it for a bit!
Shockwave ^ Codigos
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benny!

#5
Yeah. Don't mind for pouet comments. Like it because :

- motion
- 32b
- first production
- supplied source

Nice one, Shocky 'Asm-Coder dude ;-)
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Rbz

Hehe, can't believe that you have turned my *simple* xor texture example into a 32 bytes intro, nice for your first :clap: , but as you know, this isn't enough for places like pooeut :)



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Shockwave

Thanks Rbraz.

You have been unbelievably helpful to me in so many of the things you've done! I hope to repay your kindness some day.
Shockwave ^ Codigos
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WidowMaker [retired]

It wasn't bad but you could do much better :) And you know it...


Paul

That gfx mode doesn't work on my pc :(
anything i could do to make it work?
I will bite you - http://s5.bitefight.se/c.php?uid=31059
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Shockwave

Your card doesn't support screen mode 13h that this intro uses by the sound of it Paul, you're really not missing much but if you are determined to make it work on your PC it will run happily in a DOS emulator like Dosbox.
Shockwave ^ Codigos
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Paul

Thx for the tip, already had dosbox installed so i gave it a try and it worked perfectly :)
Nice first 32 byter
I will bite you - http://s5.bitefight.se/c.php?uid=31059
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Shockwave

Shockwave ^ Codigos
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Hotshot

I ran the program and good attempt to make in 32Bytes.
people who put thump down on you mean they trying bring you down.
Let see if they can code in ASM and it isnt easy to code in ASM.
People seem to forget that shocky havnt code in ASM for ageeeeeeeeeeeeeeeeeeeeeeeeeee.(I think so...maybe I am wrong...)...but still...he still remmy in ASM somehow  ;D

It only Easy if person know how to do in ASM.

Welldone shocky...   8)

Shockwave

Anyone can code Hotshot, but not everyone codes well.

This is by no means a good program in 32 bytes, in fact you could argue that you can't really do much in 32 byte intros anyway and a lot of people think that they are pointless.

If you up it to 128 bytes however, you're in a different league and there are some guys with amazing skills like y0bi and Pirx that have made some real mindblowing stuff.

This was about the best I could have done and even this intro was only made after a thread full of people here were doing stuff in 32 bytes.. Rbraz even made a 32 byte xor texture, I just made it scroll... Go figure.

I'll stick to what I'm doing at the moment and leave the 32 byte small stuff alone :)
Shockwave ^ Codigos
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