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Present Drop

Started by combatking0, November 26, 2009

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combatking0

#20
I'm not sure how that would work as a game mechanic - please elaborate.

[update] It's not much, but if you now select the Yellow elf (Q or E keys), you can use the mouse to aim the Baublezooka. Until I think of a better name, I'm calling it a Baublezooka.
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Clyde

A background effect of snow dude, that was all.
Still Putting The IT Into Gravy
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Shockwave

The aiming works well :)
Stardust still needs fixing and the keys definately need a re-think, they are very difficult for my fat fingers.

Anyway this looks like it could be fun.
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combatking0

This is the sort of feedback I need - I'm considering a snowfall in the background, but I will add it last so I can see what's going on during testing.

What key selection would you suggest? A customisable set-up is possible if there is a vast disagreement.
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Clyde

i think a,w,s,d and space are fine, and for the right hand the cursor keys for actions.
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combatking0

#25
So, use W,A,S,D for direction control, Space for dropping and shooting, Left and Right arrows for swapping elves and Up arrow to fire laser?

Sounds good - I'll make these changes to the next update. Dropping (but not shooting) will also be enabled in the next few minutes.

[update] It is now up - here is the link for those who don't want to go back to the last page.
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Shockwave

I'd go for arrows for control, One button to swap elves, there's only 3 of them so why complicate it?)  one to fire lazer, one to shoot.

Arrows and z,x,c ?

Simple and useable, most people would explect the arrows to be used for movement, but I am sure you could make them re-definable to please everyone :)
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combatking0

#27
Some people consider WASD to be normal for movement, and some consider the arrow keys normal.

I'll put up a handful of different configurations in the start screen. A fully customisable control set will be available for the final build, but not tonight.
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Hotshot

#28
Quote
Arrows and z,x,c ?

I agree with shockwave on making the simple control as I like arrow too.  :)

I love the clouds :)  It would nice if you could make Bigger chimmy hole where you put present in....

could you try have moving stars because your father xmas is riding past the stars as I dont see Stars standing still in real life when you drive a car!! LOL

You doing very well  ;)

combatking0

I've put in 2 alternate control schemes with the arrow keys used for movement by default. I decided to keep 2 keys for swapping elves, but you may use only 1 if you prefer.

Shooting has been enabled, but it is very buggy - it only fires horizontally, and the baubles appear away from the end of the gun. Also, you run out after 64 of them, and the debug view is visible - I ran out of time. These errors WILL be fixed tomorrow.

The chimney problem will be solved in a later update, though some will argue the end result will make the game too easy, extra points will be awarded for accuracy.

I'll add the moving stars too, that's a good idea.
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combatking0

I've fixed the manual targetting system, but a power-up will offer automatic targetting, so you won't need 3 arms to play.
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combatking0

The presents now go down the chimneys - I need to work on the collision detection for the invisible hit area, and it doesn't keep score, but it's a start.
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Pixel_Outlaw



Pretty good start. It reminds me a bit of Paperboy in how it plays.
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combatking0

I guess it is a bit like paperboy. I'll try to get a new version up tonight.
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combatking0

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combatking0

Now with paralax scrolling trees!

(must start adding enemies)
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benny!

I like the paralax scroll  :clap:
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Shockwave

That sleigh has a lot of firepower!
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Dr_D

I wanted to try this but it says account suspended when I click the link... Got any alternate links?
The Dr. is INsane!!!

Shockwave

It looks like Xilo have taken CK's domain offline for some reason?
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