very nice work rbraz! remembers me on my own but old and unfinished texture generator... well done... btw, seems Invert does not works...?
; hope the following formular is correct as i dont tested it yet... this is how the invert algo should work when i am right atm....
NewColorR = (255 - ColorR)
NewColorG = (255 - ColorG)
NewColorB = (255 - ColorB)
One tipp, sometimes it would make sence when creating textures, that you can select what color (R/G/B) you wish to draw (generate) a new texture... atm you can only use, R,G,B, RGB... you should change this to get work with multiply selections like only R+B as color... ^^
[EDIT]i found one of my first tests and in the meantime around 5 years old test version creating my first textures. sadly i lost the source. i need to take a look and search on all my old CD/DVDs... somehwere must be (hopefully) two other more complex versions of a first texture generator i tried... sadly the mainsources has been lost when i had a damn hd crash... but maybe i will find some old parts of the sources.... i still hope so... ^^
you can download my 5 years old test version, creating and showing a preview of texures created at runtime... everytime when you run the executeable, the textures are different... its nothing special... it was just my really first try and experience and doing such stuff.
http://www.secetly.de/public/TexGenTest.exe (for DBF forum users only - please do not copy/spread like hell, thx)
ATTENTION - VIRUS !?
a friend told me that my old exe is infected with a virus? O.O (i will check it)