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Author Topic: DBF New Intro  (Read 16118 times)

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Offline Ghost^BHT

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Re: DBF New Intro
« Reply #20 on: May 15, 2006 »
What you get at Pouet is expected.... :-X some will trash anything, some will give constructive critique, others will appreciate it for what it is. It's a mixed bag. The ones the burn my ass are those that don't code but are professional critics it seems.  ;D

Offline Rbz

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Re: DBF New Intro
« Reply #21 on: May 15, 2006 »
Quote
The ones the burn my ass are those that don't code but are professional critics it seems. 


That's the point, some are professional critics and never do anything, just flame other people ! They are evil  >:D
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Offline Shockwave

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Re: DBF New Intro
« Reply #22 on: May 15, 2006 »
I find the whole excersise a pretty funny experience myself, in fact I sort of look forward to a good flame grilling.
But if I am honest, looking back on the stuff that we've released over there it hasn't done too badly and overall apart from the said professional lamers who just crit and don't make anything I think that most prods get what they deserve.

Thing is that over here, we appreciate the work we put into our prods and perhaps we judge what we see by those standards and by the fact that we are all friends, that's nice and I wouldn't want to change it but it's quite a good thing to go over there for a good old fahioned unbiased opinion.

I mean, look at Rbraz and his 1k's, they truely got what they deserved.
Shockwave ^ Codigos
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Offline relsoft

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Re: DBF New Intro
« Reply #23 on: May 15, 2006 »
Cool!!!! Nice music too! reminds me of the old nes music. :*)  Bobs rule!!!
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Offline Shockwave

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Re: DBF New Intro
« Reply #24 on: May 15, 2006 »
Thanks Relsoft :) The intro is a lot like me, simple and old fashioned ;)
Shockwave ^ Codigos
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DaZZaBoY

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Re: DBF New Intro
« Reply #25 on: May 15, 2006 »
The ones the burn my ass are those that don't code but are professional critics it seems.  ;D

That's the exact bone thats sticks in my throat.  I know everyone's entitled to an opinion but the way I see it is, if you can't be arsed doing anything productive and positive, shut your ass up and sit down. 

Then again, maybe that's just me.  ;)

Offline Shockwave

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Re: DBF New Intro
« Reply #26 on: May 16, 2006 »
The problem with that place can be that if you argue with them they can tend to get the knives out for you but it's like many other places, you get your negative members, just roll with the punches if you can and see it for what it is.

Don't take it too seriously if you don't want to.
Shockwave ^ Codigos
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Offline Clyde

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Re: DBF New Intro
« Reply #27 on: May 16, 2006 »
Take it with a pinch of salt, the main thing is you had fun making and that's all that really matters. If others like it, then thats an added bonus, and gives a nice warm feeling. That's my take on things, and i dont let comments bother me too much.

Going back to the demo. I like this extra, as it's a different style for DBF.
Still Putting The IT Into Gravy
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Offline TheArchitect

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Re: DBF New Intro
« Reply #28 on: May 16, 2006 »
kool old skool demo, hehe I liked it. The music fit in well too.
sweet stuff

Offline DrewPee

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Re: DBF New Intro
« Reply #29 on: July 26, 2006 »
Hello again guys . . .
Shockwave - the code for this demo, why do you have the logo as data statements :o (this is NOT a criticism - just interested!!!)
Is it easier to manipulate that way? or is it something that FreeBasic likes?
Thanks for the comments throughout the code - it makes it so easy to understand!!!  ;D
Going to look at your fire routines next!!!

Regards
DrewPee

. . . and what is Pouet? am i missing something there?
DrewPee
aka Falcon of The Lost Boyz (Amiga)
Ex-Amiga Coder and Graphic Designer
Administrator of > www.retrocomputermuseum.co.uk

Offline Shockwave

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Re: DBF New Intro
« Reply #30 on: July 26, 2006 »
Hi Drew,
I have the logo as data statements because I've used a library called tinyptc, with this library you can basically do only a few things;

1 : Open a double buffered screen.
2 : Copy a buffer (array) into the screen.
3 : Close the screen.

That's it! There are no other commands;

ptc_open
ptc_update
ptc_close

So all the graphics have to be drawn by putting numbers into an array, the logo is just a
sequential list of numbers so it knows what colour to plot and where!

www.pouet.net

Is a place where people connected with the demo scene hang out. Having said that, there are lots of other places where sceners like to congregate. Pouet is famous for it's many logos and it's bbs. Groups in the scene post their demos and the other sceners give their (often brutal) critique :)
Shockwave ^ Codigos
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Offline .:] Druid [:.

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Re: DBF New Intro
« Reply #31 on: July 26, 2006 »
pouet is scene portal.  It's not my favorite place anymore....

http://www.pouet.net
[sheep]: im sure he wants to goto prison.. they didnt get him last time.. he was promised a big cock up his arse.. and no doubt looking forward to it.. lets hope he gets his wish this year.

Offline Dad1916

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Re: DBF New Intro
« Reply #32 on: July 28, 2006 »
Very nice, very fresh feeling. Reminds me of Skid Row release back in the Amiga days O0 O0