Author Topic: messing around with points  (Read 3936 times)

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Offline ninogenio

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messing around with points
« on: January 02, 2007 »
i was a little boerd today so i messed around with 3d object creations and realized that random object creations look a bit like some of the media player effects im going to do more with this so ill hold on to the source for a bit its done in tiny ptc.
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Offline Shockwave

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Re: messing around with points
« Reply #1 on: January 02, 2007 »
That's pretty mental :) Blurry vectorbobs with a wild perspective transformation. Looks nice so far.
Shockwave ^ Codigos
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Offline taj

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Re: messing around with points
« Reply #2 on: January 02, 2007 »
Nino,

thats very interesting stuff mate. Let me get it right. You are generating random 3d points and associating them into objects and then rotating those objects? It looks like a complex particle system, very nice effect, nice discovery! :goodpost:
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Offline ninogenio

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Re: messing around with points
« Reply #3 on: January 02, 2007 »
@taj yep you hit the nail on the head mate acept there not quite randome objects there pregenarated through sin and cos so with slight tweeks you can generate some pretty wild stuff.

@shockwave its actually just a normal perspective transform its just the way my objects are created that makes it look a bit wild.
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Offline ninogenio

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Re: messing around with points
« Reply #4 on: January 02, 2007 »
heres another test just changed some params to generate difrent objects.

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Offline taj

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Re: messing around with points
« Reply #5 on: January 03, 2007 »
Now you need to save it for the "points only" competition
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Offline DrewPee

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Re: messing around with points
« Reply #6 on: January 03, 2007 »
Thats some nice effect!!
Well done Ninogenio!

Drew
DrewPee
aka Falcon of The Lost Boyz (Amiga)
Ex-Amiga Coder and Graphic Designer
Administrator of > www.retrocomputermuseum.co.uk

Offline ninogenio

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Re: messing around with points
« Reply #7 on: January 03, 2007 »
@taj lol  ;)

@drew cheers mate :).
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