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Spheres of Tears
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Topic: Spheres of Tears (Read 12190 times)
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rain_storm
Here comes the Rain
DBF Aficionado
Posts: 3088
Karma: 182
Rain never hurt nobody
Spheres of Tears
«
on:
February 02, 2007 »
I find this one really addictive. Its still missing a splash screen and a menu maybe a selection of levels but as it stands its a working game.
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org_100h - size matters
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taj
Bytes hurt
DBF Aficionado
Posts: 4810
Karma: 189
Scene there, done that.
Re: Spheres of Tears
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Reply #1 on:
February 02, 2007 »
I saw only .txt files in the zip...
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Shockwave
good/evil
Founder Member
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Posts: 17409
Karma: 498
evil/good
Re: Spheres of Tears
«
Reply #2 on:
February 02, 2007 »
Shit Rain, that's a great little game
Taj, it needs the yabasic emulator to run it mate.
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Shockwave ^ Codigos
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Shockwave
good/evil
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Re: Spheres of Tears
«
Reply #3 on:
February 02, 2007 »
Here you go taj
You'll really enjoy a load of the things in this forum.
PS2 Yabasic has no sound, no bitmaps, all it can do are triangles, gourad triangles, rectangles and lines and that's about it.
You'd be amazed at what was managed
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Shockwave ^ Codigos
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rain_storm
Here comes the Rain
DBF Aficionado
Posts: 3088
Karma: 182
Rain never hurt nobody
Re: Spheres of Tears
«
Reply #4 on:
February 02, 2007 »
Thank you I'm glad you like it. I really took my time and paid alot of attention to making the balls react and bounce properly, I threw everything I could fit in there. But it does need a few more levels and a menu.
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org_100h - size matters
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Yaloopy
Death From Above
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Posts: 2876
Karma: 35
Re: Spheres of Tears
«
Reply #5 on:
February 03, 2007 »
That's a really great game, rain! Lovin' it.
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Fuck L. Ron Hubbard and fuck all his clones.
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tronkko
ZX 81
Posts: 13
Karma: 23
Re: Spheres of Tears
«
Reply #6 on:
February 03, 2007 »
Excellent work! The game is easy to learn and yet exciting to play. I was especially thrilled by the sudden death mode
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Jim
Founder Member
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Re: Spheres of Tears
«
Reply #7 on:
February 04, 2007 »
Hi Toni, I think I remember you from the yabasic ezboard forum! Glad you've found us all again!
Jim
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Shockwave
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Posts: 17409
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Re: Spheres of Tears
«
Reply #8 on:
February 04, 2007 »
Welcome to the board tronkko!
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Shockwave ^ Codigos
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tronkko
ZX 81
Posts: 13
Karma: 23
Re: Spheres of Tears
«
Reply #9 on:
February 04, 2007 »
Thanks Jim & Shockwave! I am happy to see that this forum of yours has revived some interest in yabasic.
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Yaloopy
Death From Above
DBF Aficionado
Posts: 2876
Karma: 35
Re: Spheres of Tears
«
Reply #10 on:
February 04, 2007 »
Yeah, good to see you Toni. I remember seeing you around the old Yab board.
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Fuck L. Ron Hubbard and fuck all his clones.
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rain_storm
Here comes the Rain
DBF Aficionado
Posts: 3088
Karma: 182
Rain never hurt nobody
Re: Spheres of Tears
«
Reply #11 on:
February 04, 2007 »
Hey tronkko, welcome to the forum, I'm glad you like the game, are you still coding in yabasic? If so I'd love to see your programs
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org_100h - size matters
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rain_storm
Here comes the Rain
DBF Aficionado
Posts: 3088
Karma: 182
Rain never hurt nobody
Re: Spheres of Tears
«
Reply #12 on:
February 05, 2007 »
Heres the final version (its complete
) anyone spots a bug please post here
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org_100h - size matters
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bikemadness
Amiga 1200
Posts: 312
Karma: 25
Hard players don't go home.
Re: Spheres of Tears
«
Reply #13 on:
February 05, 2007 »
Wow! A bit of it I understand, but there's too much interaction for me - my mind is just too mechanical.
The game IS addictive. Maybe just one more go...
Have a Yahappy day.
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Have a Yahappy day.
I don't know what is wrong with the world - but I know how to fix it.
rain_storm
Here comes the Rain
DBF Aficionado
Posts: 3088
Karma: 182
Rain never hurt nobody
Re: Spheres of Tears
«
Reply #14 on:
February 05, 2007 »
It gets really hard on the open levels because the ai doesn't get caught next to a hole tryin to get to another ball on the opposite side. I think I might add some text when you collect an item just to indicate exactly what you just picked up. Save everyone the hassle of figuring it out cos they only add subtle changes.
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org_100h - size matters
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rain_storm
Here comes the Rain
DBF Aficionado
Posts: 3088
Karma: 182
Rain never hurt nobody
Re: Spheres of Tears
«
Reply #15 on:
February 05, 2007 »
My nephew is officially addicted to this he was laughin like an evil genius while playin it. He suggested a pause option and an indicator of what item was just picked up so I threw those features in here ...
«
Last Edit: February 06, 2007 by rain_storm
»
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org_100h - size matters
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Clanky
Laser Guided Memories
Amiga 1200
Posts: 340
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kiss that sound that pounds your senses
Re: Spheres of Tears
«
Reply #16 on:
February 06, 2007 »
Thats a real good game! Beautiful graphic generation... boy you make good games Rain!!!
And it's hard... lol... my ball bounces back like it has been hit by a truck
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He tilts, and his eyes are focused on the ground far below.. Wind? Angels? Men..
rain_storm
Here comes the Rain
DBF Aficionado
Posts: 3088
Karma: 182
Rain never hurt nobody
Re: Spheres of Tears
«
Reply #17 on:
February 06, 2007 »
A little challenge never hurt nobody
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org_100h - size matters
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Jim
Founder Member
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Re: Spheres of Tears
«
Reply #18 on:
February 06, 2007 »
Just tried this now I have proper OpenGL drivers at home. Seriously great game rain_storm!
Jim
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rain_storm
Here comes the Rain
DBF Aficionado
Posts: 3088
Karma: 182
Rain never hurt nobody
Re: Spheres of Tears
«
Reply #19 on:
February 06, 2007 »
Thanks Jim I think joinin this forum has really improved my programs all these creative people all at the same place inspires ya
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org_100h - size matters
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Spheres of Tears