@rain:
DLL_IMPORT bool ML_CheckPixelCollide(void* Sprite_1,float x_1,float y_1,void* Sprite_2,float x_2,float y_2);
DLL_IMPORT bool ML_CheckPixelCollide2(void* Sprite_1,float x_1,float y_1,void* AnimSprite_2,float x_2,float y_2);
DLL_IMPORT bool ML_CheckPixelCollide3(void* AnimSprite_1,float x_1,float y_1,void* AnimSprite_2,float x_2,float y_2);
@Shocky:
yes , it sounds good names but in my Library i did not use a shortcut name of function,
for examples the function name that set the color key of the sprite is ML_SetSpriteColorKeyFromPoint.
anyway thanks for your help.