Author Topic: opengl ARB_Vertex_Buffer_object  (Read 4044 times)

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Offline ninogenio

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opengl ARB_Vertex_Buffer_object
« on: May 11, 2007 »
ive been looking at ways of speeding up my rendering of complex meshes and ARB_Vertex_Buffer_object seems a pretty good sulotion gaining me around an extra 200fps in some cases but my question is do alot of cards support it cause if so i will definitly be using it.
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Offline Jim

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Re: opengl ARB_Vertex_Buffer_object
« Reply #1 on: May 11, 2007 »
http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
Supported by all cards/drivers that do OpenGL 1.4.  I don't know how many that is, and it can be supported in any previous version too.  You might need to check glGetString(GL_EXTENSIONS) to see if it contains "GL_ARB_vertex_buffer_object" before you use it.  FWIW, my ATI X1600 with the latest drivers supports this extension.

Jim
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Offline ninogenio

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Re: opengl ARB_Vertex_Buffer_object
« Reply #2 on: May 12, 2007 »
great i think im gonna be using it then! cheers jim
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