I think it would be nice, if there existing a BlitzBasic (3D, Plus, Max)
compatiblity lib, which makes it easier to port BB programs to FB.
(I write this in this forum, because here existing a section for FB and BB people. And people know about both)
For example the Demo program rockout.bmx is public domain and so it is allowed to port it.
BlitzBasic have some disadvantages.
But there are also advantages. It can be using *.png, *.jpg files and so easyly.
Is the same possible with FB? It can only use with BLOAD the Q(uick)Basic BLOAD format and it can load *.bmp files.
It can also be possible, that BB have other nice things, which could be useful for FB. For this, it could be helpful to port BB programs to FB. If you see, that there are some parts hard to port, then you know, that there existing something, which could eventually also integrated in FB.
(If you want to use BlitzMaxDemo longer then 30 days have a look at
http://dbfinteractive.com/index.php?topic=393.0)
Also it could be tried to port Basic4GL (
http://www.basic4gl.net/) games to FB. I think Basic4GL is also OpenSource.
But it creates very big files, which needs lot of memory, because the created files have p-code integrated and a VM, which runs it.
And sadly the whole Basic4GL runs only on Windows.
I think it would be nice, if FB would be _THE_ unique Basic.
Greatings
theuserbl