Was going to plonk this into the Blitz section, but this could be beneficial to others using there language of choice.
Here's the situation, I have model information for the Verts & Faces.
However I do not have the U and V's for each x,y,z of the verts.
Im hoping, there is a method you could show me please dudes, that can utilize the existing information to find out / make the u and v values.
Thanks very much,
Clyde.