FB, nice what source graphics did you use, as I see its not 256 colour, but 24bit?
I'm interested to learn (FB code) to include .png instead of 256 colour .bmp into my demo's... they look much nicer (although for that proper oldskool feel, 256 colour is the way to go!). I haven't got that far yet. Still learning (the hard way) to code.. I'm a newbie.
Font and GFX were Created in Blender and I saved it in 24 Bit.
The Skull created by Math routines and Data Array.
I have wrote 2 Programms as help.
1. I load BMP with BLOAD and compress + save the buffer as Binary_array include file.
2. I coded a little font editor to create costum fonts as an binary_array from a BMP streak.
I dont need the PngLib

If you ever need help please get in touch

Although I am good at programming but a newcomer in GFX painting hehe...