Author Topic: Journal of Graphics, GPU, and Game Tools  (Read 2660 times)

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Offline Kirl

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Journal of Graphics, GPU, and Game Tools
« on: March 10, 2012 »
Anybody ever heard of the Journal of Graphics Tools? Seems like a really interesting and usefull read. You can find a bunch of free sample articles here. The editors describe it as follows:

Quote
The journal of graphics tools (jgt) is a quarterly journal that provides computer graphics professionals with practical ideas and techniques that solve real problems in various areas of computer graphics: modeling, rendering, animation, interaction, real-time graphics, image manipulation, and related applications.



Unfortunatly I haven't been able to find the particular issue I was hunting for (volume 6, 2001), but one of the free samples I skimmed through was of particular interest to me, as I recently did some kinetic motion experiments. Basically a bunch of stickmen running with actual physics causing their forward motion. But I'm dreaming of eventually taking it in the direction of euphoria, which had me all excited as an animator way back when, but it's downright irresistable as a programmer!

One of the free sample articles covers exactly that, score!  :updance:
www.kirl.nl
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