Author Topic: [CUBES] Menger's Mice - Source code  (Read 5718 times)

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Offline Raizor

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[CUBES] Menger's Mice - Source code
« on: June 15, 2012 »
Here's the source for "Menger's Mice" my entry to the DBF cubes challenge. It's written in C++ and the solution/project files are in Visual Studio 2010 format.

Source is pretty messy (as per usual), do whatever you like with it :)

There's no packing/crunching included in the build configurations. You'll need to do that manually. I was getting ~50kb exe with Kkrunchy.

Cheers,

Raizor
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Offline jace_stknights

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Re: [CUBES] Menger's Mice - Source code
« Reply #1 on: June 15, 2012 »
 :updance: :updance: :updance: :updance: :updance:
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Offline Knurz

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Re: [CUBES] Menger's Mice - Source code
« Reply #2 on: June 15, 2012 »
Nice! Thanks :)
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Offline Shockwave

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Re: [CUBES] Menger's Mice - Source code
« Reply #3 on: June 15, 2012 »
K+ mate.

Shockwave ^ Codigos
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Offline Faun

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Re: [CUBES] Menger's Mice - Source code
« Reply #4 on: December 10, 2012 »
Compiles fine here, nice intro! Time to study some code. Your lucky, Kkrunchy is an awesome packer, but in 7 out of 10 cases it messes up my exe.
"If car technology had advanced as quickly as computer technology, a Dodge Viper would cost $3.99, get a million miles per gallon, and explode twice every year."

Offline Raizor

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Re: [CUBES] Menger's Mice - Source code
« Reply #5 on: December 10, 2012 »
Compiles fine here, nice intro! Time to study some code. Your lucky, Kkrunchy is an awesome packer, but in 7 out of 10 cases it messes up my exe.

Thanks Faun. Give the attached version of Kkrunchy a try, I find it much more compatible than the previous versions.
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Offline Faun

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Re: [CUBES] Menger's Mice - Source code
« Reply #6 on: December 10, 2012 »
Thanks for Kkrunchy. It packed my "Fauntastic" intro to 24.5kb, can you or anyone here test if it works ok? It seems to work here though.
"If car technology had advanced as quickly as computer technology, a Dodge Viper would cost $3.99, get a million miles per gallon, and explode twice every year."

Offline Raizor

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Re: [CUBES] Menger's Mice - Source code
« Reply #7 on: December 10, 2012 »
Thanks for Kkrunchy. It packed my "Fauntastic" intro to 24.5kb, can you or anyone here test if it works ok? It seems to work here though.

Yep, runs fine here Faun :)
raizor

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