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[SPOOKY] Blue Gloomy
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Topic: [SPOOKY] Blue Gloomy (Read 6800 times)
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Hotshot
DBF Aficionado
Posts: 2114
Karma: 91
[SPOOKY] Blue Gloomy
«
on:
November 03, 2012 »
I was going put two different Music in this Demo.....one at start and one for ending but quite happy on what I have done
Hope you like it
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MY WEBSITE
http://www.flashtro.com/index.php
Kirl
Senior Member
Pentium
Posts: 1217
Karma: 230
Re: [SPOOKY] Blue Gloomy
«
Reply #1 on:
November 04, 2012 »
Cool stuff Hotshot, short but sweet! I thought the text was gonna wrap but then it was a wrap as in "That's a wrap everyone".
Ending was great though and I love the dancing skeletons!
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www.kirl.nl
Challenge Trophies Won:
C3lt1c
C= 64
Posts: 77
Karma: 26
Re: [SPOOKY] Blue Gloomy
«
Reply #2 on:
November 04, 2012 »
Sweet little Tro Bro! I like the Pic with the Reaper thats Amazing.
Cheers C3lt1c
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OLD SCHOOL ROCKZZZ
benny!
Senior Member
DBF Aficionado
Posts: 4384
Karma: 228
in this place forever!
Re: [SPOOKY] Blue Gloomy
«
Reply #3 on:
November 04, 2012 »
Cool intro with surprising ending which makes it special. Runs smooth here. Good work.
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[
mycroBLOG
-
POUET
:: whatever keeps us longing - for another breath of air - is getting rare ]
Challenge Trophies Won:
Rbz
Founder Member
DBF Aficionado
Posts: 2755
Karma: 493
Re: [SPOOKY] Blue Gloomy
«
Reply #4 on:
November 04, 2012 »
Nice you got with working, that's the spirit!
Funny skeletons dancing, haha
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Hotshot
DBF Aficionado
Posts: 2114
Karma: 91
Re: [SPOOKY] Blue Gloomy
«
Reply #5 on:
November 04, 2012 »
Thanks everyone
Coding Skeletons Animations was pain but when I code them to make it work by accident and I just leave it as is
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MY WEBSITE
http://www.flashtro.com/index.php
Raizor
Founder Member
Pentium
Posts: 1154
Karma: 175
Re: [SPOOKY] Blue Gloomy
«
Reply #6 on:
November 04, 2012 »
Well done HotShot! Really glad to see you got it finished
K++
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raizor
Challenge Trophies Won:
padman
Senior Member
Pentium
Posts: 990
Karma: 260
Re: [SPOOKY] Blue Gloomy
«
Reply #7 on:
November 04, 2012 »
Hehe, nice one mate. Well done!
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combatking0
JavaScript lives!
Senior Member
DBF Aficionado
Posts: 4569
Karma: 235
Retroman!
Re: [SPOOKY] Blue Gloomy
«
Reply #8 on:
November 04, 2012 »
The ending was unexpected, like in "Monty Python and the Holy Grail".
The wavy graphics and groovy music are also big plusses.
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Dad1916
Atari ST
Posts: 112
Karma: 3
Re: [SPOOKY] Blue Gloomy
«
Reply #9 on:
November 04, 2012 »
Nice . Kepp on improving! Did it just end in a bloodbath ?
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jace_stknights
Amiga 1200
Posts: 399
Karma: 32
PEEK & POKE are not MOVEM!
Re: [SPOOKY] Blue Gloomy
«
Reply #10 on:
November 05, 2012 »
Nice oldschool distort!
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Challenge Trophies Won:
spitfire
Amiga 1200
Posts: 275
Karma: 9
Re: [SPOOKY] Blue Gloomy
«
Reply #11 on:
November 05, 2012 »
Ye I like the feel of the image distort too. Good job hotshot!
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Shockwave
good/evil
Founder Member
DBF Aficionado
Posts: 17406
Karma: 498
evil/good
Re: [SPOOKY] Blue Gloomy
«
Reply #12 on:
January 04, 2013 »
Short and sweet. I like the blood at the end
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Shockwave ^ Codigos
Challenge Trophies Won:
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[SPOOKY] Blue Gloomy