Author Topic: D-Bug 185  (Read 5349 times)

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Offline KrazyK

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D-Bug 185
« on: July 23, 2013 »
Another remake from the ST.  Probably my fave so far as it looks really nice as there's lots going on.
A bouncing,twirling,rotating,distorting sprite circle moving around on a sine path.
A 64x64 scrolltext on a long lazy sine path.
A vertical and horizontal disting D-Bug logo.
A 2 3 layer vertical starfield.
A really cool looking spinning scrolltext message in the centre of the screen.

Please test it if you can and let me know how it runs. 
Tested on Win7 x86,x86,Nvidia,Intel so far
« Last Edit: July 23, 2013 by KrazyK »
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Offline ttemper

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Re: D-Bug 185
« Reply #1 on: July 23, 2013 »
Another great remake, ran nice here KrazyK. Always look forward to checking out your demos.

Offline KrazyK

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Re: D-Bug 185
« Reply #2 on: July 23, 2013 »
Thanks ttemper.
Check out http://www.dbfinteractive.com/forum/index.php?topic=6066.0 for the Purebasic code for the sprite circle too.
It looked so complicated when I first saw the intro but eventually worked it out and it turned out to be quite straight forward for such a cool looking effect.
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Offline Dr.Death

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Re: D-Bug 185
« Reply #3 on: July 23, 2013 »
Works perfect for me m8  :updance:

I don't know what you have done to your code but it works.....
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Offline KrazyK

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Re: D-Bug 185
« Reply #4 on: July 23, 2013 »
Works perfect for me m8  :updance:

I don't know what you have done to your code but it works.....
I can only put it down to the new version of Purebasic (5.20) as the sprite library has been overhauled along with other Directx changes.
Glad it works for you....you're my benchmark.   ;)
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Offline Dr.Death

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Re: D-Bug 185
« Reply #5 on: July 24, 2013 »
Glad to be of service m8.  ;)

Keep up the good work  :carrot:
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Offline ninogenio

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Re: D-Bug 185
« Reply #6 on: July 24, 2013 »
how the heck are you managing too pump these out at such a rate??

awesome accurate work as ever i really enjoyed this one. and k+ for the little example code i think ill use it in the not too distant future ;)
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Offline KrazyK

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Re: D-Bug 185
« Reply #7 on: July 25, 2013 »
This one took me about a week to do, mainly evenings as I now have my scroller library framework set up.  It's a simple library that can handle sine disting etc. so it cuts out the boring setting up and cutting fonts up.  Just 3 commands to Initialize, select the font and scroll the text in a repeat loop.....simple.
.I'll post it when i have time to put together a couple of examples.
 ;)
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Offline Pot Noodle

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Re: D-Bug 185
« Reply #8 on: July 29, 2013 »
I am impressed with you code and it runs nice here, looking forward to your library
Thanks

Offline KrazyK

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