Wondering how "spiral copper" effects are done, where it will appear that several copper bars are twining together in a double or triple helix. There are also a lot of other effects that use this, like square columns that seem to be twisting and untwisting, that sort of thing.
Here is an example of a crazy effect using this, starts at 14:50 or so:
https://www.youtube.com/watch?v=pssH6moTGLc Obviously the individual columns of a bitmap are being shifted based on a sine wave to get the cylindrical effect, but how exactly?
Perhaps I am being foolish and it isn't really being mapped onto a cylinder...