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[PROCEDURAL] Flame
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Topic: [PROCEDURAL] Flame (Read 3919 times)
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Paul
Pentium
Posts: 1490
Karma: 47
[PROCEDURAL] Flame
«
on:
May 15, 2008 »
Hi!
Here is an effect that from the beginning was supposed to be a leaf, but i got off track and it changed allot.
It's a little slow, but its well worth it
Press space to render a new image.
http://dbfinteractive.com/index.php?action=tpmod;dl=get68
Made another version that feels more alive.
http://www.snapdrive.net/qs/197aac560f14
«
Last Edit: May 15, 2008 by Paul
»
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I will bite you -
http://s5.bitefight.se/c.php?uid=31059
Challenge Trophies Won:
hellfire
Sponsor
Pentium
Posts: 1294
Karma: 466
Re: [PROCEDURAL] Flame
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Reply #1 on:
May 15, 2008 »
Very nice!
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benny!
Senior Member
DBF Aficionado
Posts: 4384
Karma: 228
in this place forever!
Re: [PROCEDURAL] Flame
«
Reply #2 on:
May 15, 2008 »
That's f***** amazing !!!
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[
mycroBLOG
-
POUET
:: whatever keeps us longing - for another breath of air - is getting rare ]
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Pixel_Outlaw
Pentium
Posts: 1382
Karma: 83
Re: [PROCEDURAL] Flame
«
Reply #3 on:
May 15, 2008 »
I really like the effect. It is quite convincing.
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Shockwave
good/evil
Founder Member
DBF Aficionado
Posts: 17414
Karma: 498
evil/good
Re: [PROCEDURAL] Flame
«
Reply #4 on:
May 15, 2008 »
A pleasure to look at, it achieves an image that looks like it's been drawn with chalk.
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Shockwave ^ Codigos
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[PROCEDURAL] Flame