Author Topic: [CUBES] Neon Rainbow Cube  (Read 3846 times)

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Offline combatking0

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[CUBES] Neon Rainbow Cube
« on: April 23, 2012 »
This was the manliest name I could think of. I failed.

Hopefully, this demo won't fail to entertain. Unless you hate rock music or wireframes. Then it will fail to entertain.

Any suggestions for a manlier title will be greatfully accepted. The bulk of the unpacked 4MB is the music track.

I was going to do this in C++ and OpenGL, but I have yet to figure out how to make it run with sound, so I used Flash 8 again. It's probably very simple.

(EDIT) I have updated the program - the lines are now evenly spaced, and the drums control the ceiling instead of the floor.
« Last Edit: April 24, 2012 by combatking0 »
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Offline jace_stknights

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Re: [CUBES] Neon Rainbow Cube
« Reply #1 on: April 23, 2012 »
 :clap: :clap: :clap: :clap: :clap:

Heyyyyyy I have to hurry up :D you are coding as fast as the light!!!!
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Offline Raizor

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Re: [CUBES] Neon Rainbow Cube
« Reply #2 on: April 23, 2012 »
Nice work CK. Was cool once everything kicked into gear :)
raizor

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Offline Kirl

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Re: [CUBES] Neon Rainbow Cube
« Reply #3 on: April 23, 2012 »
"burly"+name = manliness++ ;D

Cool demo, looks eerily similar to what I've been sitting on. Not sure about the unevenly spaced lines and I missed a random banter scroll as you usually put something interesting in there. I like the glowy little ants on the cube and it's really cool to see you used audio to controll various parameters!

Would like to have a look at how you did it, last I tried I only got the 30 sec trial program to work...

Well done!  :clap:
www.kirl.nl
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Offline Shockwave

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Re: [CUBES] Neon Rainbow Cube
« Reply #4 on: April 23, 2012 »
Excellent :)

The sync works great, I really love the Thin Lizzie song too.
Shockwave ^ Codigos
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Offline combatking0

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Re: [CUBES] Neon Rainbow Cube
« Reply #5 on: April 23, 2012 »
Thanks everyone - if the rules permit, I will create another entry with a scroller. I have an idea for a slightly better entry.

I suppose it would look better if the floor / sky lines appeared at regular intervals. I was going for a Guitar Hero style effect, but making the top and bottom flash in time to the music should be enough.

@Kirl - on the FlashAmp download page, there's a Username and Serial number provided by the developers, since they're no longer developing this really cool resource: http://www.marmalademedia.com.au/download/index.html

You may want to use notepad++ and a spreadsheet to remove unwanted frequency ranges, or to add multiple ranges together if you want to analyse more than 16 bands.
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Offline Jim

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Re: [CUBES] Neon Rainbow Cube
« Reply #6 on: April 23, 2012 »
You may enter again or update this entry as many times as you like before the deadline.
Jim
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Offline benny!

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Re: [CUBES] Neon Rainbow Cube
« Reply #7 on: April 24, 2012 »
Another cool release by CK0  :clap:

I like it a lot ... the wired cube with those "highlighted dots" is looking very cool. Good synching, too! Thumb up!
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Offline combatking0

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Re: [CUBES] Neon Rainbow Cube
« Reply #8 on: April 24, 2012 »
Thanks guys. I have now updated this entry with the suggested changes. A second entry is on the way.
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Offline Kirl

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Re: [CUBES] Neon Rainbow Cube
« Reply #9 on: April 24, 2012 »
Wow, that really took it up a notch, excellent color effects!  :clap:
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Offline Pixel_Outlaw

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Re: [CUBES] Neon Rainbow Cube
« Reply #10 on: April 24, 2012 »
The little bright spots along the cube were nice.
Very cool, almost like a visualzation of data moving across a alien technology (if that makes sense).  ;D
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Offline padman

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Re: [CUBES] Neon Rainbow Cube
« Reply #11 on: April 24, 2012 »
Nice work ck. The music fits very well and I really do like the syncing. Well done!  :clap:
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Offline combatking0

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Re: [CUBES] Neon Rainbow Cube
« Reply #12 on: April 24, 2012 »
The little bright spots along the cube were nice.
Very cool, almost like a visualzation of data moving across a alien technology (if that makes sense).  ;D
I was thinking of data moving along a wire when I added those dot lights. It's a new spin on the term "wireframe" ;D
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Offline Optimus

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Re: [CUBES] Neon Rainbow Cube
« Reply #13 on: May 07, 2012 »
Nice idea for the neon cube, but I don't see much movement. Seemed like a bug to me. Should I wait more for the music to sync?
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Offline Yaloopy

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Re: [CUBES] Neon Rainbow Cube
« Reply #14 on: May 07, 2012 »
Looks sweet and nice song choice!
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Offline combatking0

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Re: [CUBES] Neon Rainbow Cube
« Reply #15 on: May 07, 2012 »
@Optimus - it takes about a minute or so before the song livens up and the syncing kicks in.
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Offline Shockwave

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Re: [CUBES] Neon Rainbow Cube
« Reply #16 on: May 16, 2012 »
This still makes me think of Guitar Hero!
Shockwave ^ Codigos
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Offline Hotshot

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Re: [CUBES] Neon Rainbow Cube
« Reply #17 on: May 24, 2012 »
Good Flash Skill there :)  :clap: