Author Topic: [CUBES] Coders' Block  (Read 3838 times)

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Offline combatking0

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[CUBES] Coders' Block
« on: April 28, 2012 »
Here's my second entry - hopefully it will reverse the trend, and be better than my first entry (as my second entries are usually rushed).

It's based on several Yabasic tutorials.
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Offline Kirl

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Re: [CUBES] Coders' Block
« Reply #1 on: April 28, 2012 »
Wow, really awesome 2nd entry!  :clap:

Really cool effects and it runs really smooth here on my laptop! Some original Combatational King Kongalateral cubocahedronal factoids make it complete!

Excellent work! :)
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Offline padman

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Re: [CUBES] Coders' Block
« Reply #2 on: April 28, 2012 »
Very cool entry! Well done!  :clap:
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Offline combatking0

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Re: [CUBES] Coders' Block
« Reply #3 on: April 28, 2012 »
Thanks guys.

Hopefully this will prove to the nay-sayers on the internet that Flash (before Adobe got their hands on it) can't do 3D - just not some of the more advanced bits like texture mapping. I may be 5 years too late with that argument though.

Still, I feel I have taken 3D in Flash 8 about as far as it can be taken. I'll try for a light-sourced sphere just for fun before seeing what VB.net can do.

All the best in the contest - I'll sit back and see what everyone else will make, while I convert this into Yabasic.
« Last Edit: April 30, 2012 by combatking0 »
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Offline Clyde

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Re: [CUBES] Coders' Block
« Reply #4 on: April 28, 2012 »
Nice One CK0!!
Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.

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Offline jace_stknights

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Re: [CUBES] Coders' Block
« Reply #5 on: April 29, 2012 »
Coool second entry!  :clap: :clap: :clap:
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Offline benny!

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Re: [CUBES] Coders' Block
« Reply #6 on: April 29, 2012 »
Great  :clap: and again ... cool syncing!
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Offline Raizor

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Re: [CUBES] Coders' Block
« Reply #7 on: April 29, 2012 »
I really like this CK, very nice work. Cool to see some groovy 3d in flash too :)

raizor

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Offline Pixel_Outlaw

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Re: [CUBES] Coders' Block
« Reply #8 on: May 01, 2012 »
Very cool!
The tune and colors are very cheery feeling.
I like that about it.
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Offline ferris

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Re: [CUBES] Coders' Block
« Reply #9 on: May 01, 2012 »
nice one!
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http://youth-uprising.com/

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Offline combatking0

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Re: [CUBES] Coders' Block
« Reply #10 on: May 01, 2012 »
Thanks everyone. I'm looking into Quaternations - if I can figure out how to use them, I may use them in a third entry (if I get time).
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Offline rain_storm

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Re: [CUBES] Coders' Block
« Reply #11 on: May 02, 2012 »
Extra respect for doing this in Flash.

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Offline Optimus

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Re: [CUBES] Coders' Block
« Reply #12 on: May 07, 2012 »
I like how the wireframe with the flat cube makes it look clean enough.
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Offline combatking0

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Re: [CUBES] Coders' Block
« Reply #13 on: May 07, 2012 »
The lightsourcing doesn't work very well. One day I'll master it, but for now the outlines should help.
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Offline danguafer

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Re: [CUBES] Coders' Block
« Reply #14 on: May 07, 2012 »
Man! I loved the tune! Gratz! :)

Offline Shockwave

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Re: [CUBES] Coders' Block
« Reply #15 on: May 16, 2012 »
Nice cartoon cubes there, they move well with the music which is also a nice choice.

Sorry for my ignorance but is it tough to get Flash to do fast 3D?

This seemed to run really well here.
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Offline combatking0

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Re: [CUBES] Coders' Block
« Reply #16 on: May 17, 2012 »
Many people say it's difficult, but it's no harder than coding 3D in Yabasic, as the available drawing features are similar.
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Offline Zorro 2^NoExtra

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Re: [CUBES] Coders' Block
« Reply #17 on: May 22, 2012 »
Cool prod and very nice music :)
Freddo aka Zorro 2 from NoExtra team.

Offline Hotshot

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Re: [CUBES] Coders' Block
« Reply #18 on: May 24, 2012 »
Nice Cube Demo  :clap: