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[Weather_2015] Heavy Rain

Started by Rbz, May 11, 2015

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Rbz

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Hotshot

Nice one RBZ....Like the music and the way you have design the buildings, road plus Heavy Rain :)

combatking0

Nice use of fog and rain. I also like the detail in the buildings.

I won't spoil the ending, but keep watching until the credits at the end for a cool effect!
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Dr.Death

Very well done mate i like it a lot. Great choice of tune too.

And the bit about  Shockwave made me laugh.....
Proud member of DAWN

Kirl

Excellent rainy cityscape, very nice style. Music worked really well and the end effect was great!  O0

Would've liked a bit of lightning... :)
www.kirl.nl
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Moroboshisan

my old notebook won't run it, I can't enjoy this prod
what's minimum requirements?

padman

Runs fine here. Cool entry rbz! A bit depressing though.  ;D

:cheers:
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Rbz

Thank you all!

Quote from: Kirl on May 11, 2015
Would've liked a bit of lightning... :)
The notebook that I have coded this one is really weak (amd e1 7xxx... something), and I was on it's limit, ie until it would drop some framerate.

Quote from: Moroboshisan on May 12, 2015
my old notebook won't run it, I can't enjoy this prod
what's minimum requirements?
Impossible that you have a worst notebook than the one it was coded :P
Anyway it worked on intel hd3000 and I believe it was opengl 3.1 and glsl 140.
Take  a look on the console window, there is some shader log and info about your opengl/glsl version.

Quote from: padman on May 12, 2015
A bit depressing though.  ;D
No more depressing than killing poor little bunnies  ;)
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Moroboshisan

Quote from: rbz on May 12, 2015
Impossible that you have a worst notebook than the one it was coded :P
Anyway it worked on intel hd3000 and I believe it was opengl 3.1 and glsl 140.
Take  a look on the console window, there is some shader log and info about your opengl/glsl version.

My actual PC it's a 2007 Core2Duo T5500@1,66GHz win Intel GMA945/950 notebook with 4GB-DDR2@667MHz, 1TB HDD, Windows XP... I WIN!  ;D :-\ :-X

I need a faster, newer, better PC... (I know, you all know this config since I joined this board! :P )

PS: no console window log, the demo hangs quite instantly, I'll take a look at some video grab, if any, as soon as it will be availabe... hmmmmm this could be a starting point for a future compo: where everything would be softrendered (no OpenGL, Shaders etc)... really oldschool, int13 & mode-x FTW ;)

padman

QuoteNo more depressing than killing poor little bunnies  ;)

Touche. ;)
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spitfire

Quote from: padman on May 13, 2015
QuoteNo more depressing than killing poor little bunnies  ;)

Touche. ;)

Hah!

Awesome entry, ran well on my laptop. Were the buildings made algorithmically?

Rbz

@spitfire : Thanks, they are just cubes and each one have their own random scale property that I can pass to the shader program.
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Shockwave

I am not lost in combat forever, I plan to return later this year :)

Nice intro!
Shockwave ^ Codigos
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va!n

Wow, what for a cool intro! I really love the city scene with its atmosperhe and its great music!
Very cool idea and smooth execution, rbz! Respect to the musician for the groovy tune which fits really nice to thie demo!

When i thought the demo is over, i was very suprised by the damn cool light-cycling effect and the greetings part!
Btw, thanks for the greetings!  :cheers:
- hp EliteBook 8540p, 4 GB RAM, Windows 8.1 x64
- Asus P5Q, Intel Q8200, 6 GB DDR2, Radeon 4870, Windows 8.1 x64
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Rbz

Quote from: Shockwave on June 13, 2015
I am not lost in combat forever, I plan to return later this year :)

Nice intro!
Great news   :clap:
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Shockwave

Yeah I intend to go back to square one and start all over again... It will do me good.
Shockwave ^ Codigos
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