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What are you working on at the moment?

Started by Shockwave, October 28, 2006

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benny!

@zawran:
Good luck with you Android game. What kind of game is it?

@Xetick:
Looking very interesting.
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zawran

QuoteGood luck with you Android game. What kind of game is it?

Thanks, its a match3 game, something similar to bejeweled. I have plans for two other games, but I want to see how this one goes before I decide if its the right thing to spend my time on, and I wanted to start with something that I knew how to make so that I could get something going fairly quickly.

TinDragon

There's an early wip screenshot of zawrans game back on page 15, I dont think the android market is as big as say the iphone one yet so there's abit less competition so hopefully some money to be made by the indie dev's.
Wouldnt mind giving it ago myself but really need a couple devices to test on as the emulator in the sdk is tbh abit crap  ;D

benny!

@TinDragon:
Thanks for reminding me of the screenshot.
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TinDragon

Well I got multi-texturing working in my opengl engine, but I need to have a look at the ways to do different blend modes with them to refine there usefulness, at the moment the second texture is acting as a detail texture, in this case bricks. The only issue I have is not being able to convert my surface mesh to a displaylist, they were fine before I added multi textures so I am guessing the issue lies with that, maybe displaylists dont support multi texturing I should find out :P


WidowMaker [retired]

Cool monkey made out of bricks.. There's an original concept for a demo right there!


benny!

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combatking0

Cool monkey! I wish I could make 3D items beyond geometric shapes. Perhapes one day, with enough practise.
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Shockwave

Shockwave ^ Codigos
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Xetick

Today I stumbled upon menger sponge fractals. Thought they where very complex to create but found a distance estimate algorithm for them and a few hours later I had a boxspong inside a spherespong. Its not exactly blazingly fast but runs at 30fps on my GeForce 460. So now I just need to make it pretty somehow and run faster...
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benny!

@Shocky:
I am wondering what this might be for ;-)

@Xetick:
Wow ... looks great. I love those fractals.
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Clyde

Because I've got to be more active for health reasons, I've not done a busting lot,  I don't think we released anything last year, which is a shame, these things happen I guess. However, I have a name and a theme. Let's see where it takes me!
Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.


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hellfire

#372
No, this is not for the wireframe challenge but just a debug output of a 3d voronoi cluster.
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Shockwave

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combatking0

I'm re-jigging my 3D wireframe Flash 8 engine to use cubes instead of spheres. Let's see how many cubes it can handle.
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benny!

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Xetick

hellfire: Very nice. I was happy enough to get a 2d voronoi working myself. I though about a 3d one but figured it was rather complex to do. But yours is even good looking  :clap:
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Shockwave

Starting to take shape now..  I suppose that most people can guess the effect from this :)
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combatking0

Is it a white hot metal effect?
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Shockwave

It's wireframe with lots and lots of glow :)
Shockwave ^ Codigos
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