• Welcome to Dark Bit Factory & Gravity.
 

[TINYC5] Bug In The Code

Started by combatking0, December 16, 2011

Previous topic - Next topic

0 Members and 0 Guests are viewing this topic.

combatking0

I have decided to strip down my entry from the initial spec - gone are the attempts at light-sourced polygons and inverse kinematics.

This entry features an animated wireframe spider walking generally from left to right at different angles while a colourful text scroller runs underneath. A motion blur effect has also been applied to the spider.

Please enjoy it. Unless spiders scare you - in which case turn back now!

Also, the music doesn't loop. RUN AWAY! ;)
You are our 9001st visitor.
Challenge Trophies Won:

Kirl

Excellent demo! Nice colors and really cool blur effect!  :clap:

How did you model the spider?

Quote from: combatking0 on December 16, 2011
Also, the music doesn't loop. RUN AWAY! ;)
For shame, this going to cost you!  ;D
www.kirl.nl
Challenge Trophies Won:

jace_stknights

really nice!  :clap: the music is amazing  :updance:

(For mine, I didn't put the blur effet for the wireline rout... I have made something else!)

Challenge Trophies Won:

benny!

 :clap: absolutely great entry. Totally rocks. Runs really smooth here on my laptop. Didnt expect to see such a smooth scroller plus an animated wireframe model. All in combination with the great music creates a true oldschool feeling.

I am impressed!  :||
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

Challenge Trophies Won:

Moroboshisan

Smooth scroll and smooth wireframe animation here! WELL done!... just the motion blur effect seems a little "too much visible" if you can grasp what I mean...

combatking0

Thanks everyone.

Quote from: Kirl on December 17, 2011
How did you model the spider?

I created a series of points to male the spider's head and abdomen in one model, then created the legs as 8 lots of 3 models. I then put the origin points of each leg in the same place as the origin point of the body, and then rotated each leg round the Y axis for back-and-forth movement, and round the X axis for up and down movement.

Quote from: jace_stknights on December 17, 2011
(For mine, I didn't put the blur effet for the wireline rout... I have made something else!)

I can't wait to see it

Quote from: benny! on December 17, 2011
Runs really smooth here on my laptop. Didnt expect to see such a smooth scroller plus an animated wireframe model.

That's great to see - I wasn't sure if it was going to run at a good speed or not.

Quote from: Moroboshisan on December 17, 2011
just the motion blur effect seems a little "too much visible" if you can grasp what I mean...

I guess it's more of an afterglow than a motion blur. I need to learn the terminology still :-[
You are our 9001st visitor.
Challenge Trophies Won:

Shockwave

We like these kinds of bugs :)

Nice walking animation and I really love the music you used.  Really good one mate.
Shockwave ^ Codigos
Challenge Trophies Won:

padman

Yep, very well done mate and thanks for the greetings!  :clap:
Challenge Trophies Won:

Raizor

Looks really nice CombatKing, especially with the scroller and the wireframe spider together. Music is very nice too. Thanks for the greet and good luck in the compo :)
raizor

Challenge Trophies Won:

combatking0

Thanks everyone.

I changed the music at the last minute - the original choice was a bit rubbish.
You are our 9001st visitor.
Challenge Trophies Won: