I'm still happy to have a look at the project, but I only have VS 2012 here. So it will render the project unusable for you if I make changes to it :\
bitfonts scrollers!!! I wanted to learn that too! thanks!
Edit:
I watched the demo. Just... amazing. This things make me realize the little i know. It's now on my top 5 favourite demos (and i usually like much more retro demos). I deduce you work for some game company or something... 
Haha, are you talking about my phenomena intro? If so, I'm flattered, thank you

No, I don't work for a game company, this is all just hobby stuff for me. I do (mostly) boring security/defence stuff for work these days, so demo coding is just for fun. To be honest, I learnt pretty much everything I used for that intro here, at the DBF forum. Just lots of hours trying stuff out, reading tutorials and studying other peoples code and blogs is all you need really. I'd only been using OpenGL for less than a year when I made that, so don't get disheartened. A little bit of work and studying and you can make some really nice stuff.
This things make me realize the little i know.
I think that's the same for most of us mere mortals

I try and look at it along of the lines of "seeing something really cool makes me want to find out how its done". I've never been that great at math either, so don't stuff like that put you off either. Perhaps enter the next DBF demo competition? It's really good practice and a great way to get feedback on your work. You'll also find a lot of people here willing to give you pointers and tips too.