Author Topic: Hotshot LOGO  (Read 7601 times)

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Offline Hotshot

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Hotshot LOGO
« on: December 22, 2008 »
Hiya all

here my own Logo and the letter S is very hard to do but not bad for NOOB like me doing it :)




here Redesign one



I hate the Letter S but I going keep Designing it until it PERFECT!

here another one but different Colours








Bikerboy done Letter S for me to show how to do it  ;D 8)







Offline bikerboy

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Re: Hotshot LOGO
« Reply #1 on: December 22, 2008 »
nah didn't do it to show you how to do it, i'm no expert either ;) just tried to help out :)

i like your logo's man :goodpost: have the feeling of an old amiga font and looks like neon too  :D nice job man keep it up.


Offline hellfire

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Re: Hotshot LOGO
« Reply #2 on: December 22, 2008 »
Quote
but not bad for NOOB like me doing it
To be honest all versions are terrible.
The characters are uninspired and don't follow any composition.
The problem is that all bars have different weight and length, there's no point to focus on.

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Offline Hezad

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Re: Hotshot LOGO
« Reply #3 on: December 22, 2008 »
I like the first :) But as hellfire said, the "bars" size aren't the same (and therefore the logo looks a bit "rickety". Also, the central horizontal lines should (imho) stay at the same height.

Just my two cents though.


edit :
examples

- letters height : the <O> is smaller in height that the <T>.
- the "central horizontal lines" : the upper part of the <S> "should" have the same "cut" as the upper part of the <H>

imho imho, I'm not at all a graphic expert (and way far from it)
« Last Edit: December 22, 2008 by Hezad »

Offline Shockwave

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Re: Hotshot LOGO
« Reply #4 on: December 22, 2008 »
Reminds me of the logo in the Ducktales intro by Fairlight, but Hotshot, you're no artist.

Seriously, get someone who can draw to make you one instead, this looks bad.

0/10.

Sorry.
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Offline combatking0

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Re: Hotshot LOGO
« Reply #5 on: December 22, 2008 »
Lots of potential though - to do great things, it only takes practise.
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Offline Pixel_Outlaw

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Re: Hotshot LOGO
« Reply #6 on: December 23, 2008 »
Reminds me of the logo in the Ducktales intro by Fairlight, but Hotshot, you're no artist.

Seriously, get someone who can draw to make you one instead, this looks bad.

0/10.

Sorry.

I disagree, the best thing to do is to keep trying while taking advice. But understand that it takes years if not a lifetime to continue to grow artistically. Only post your very best work. There are many good books out there with art help. Probably the first step in computer drawing is the ability to draw with pencil and paper. Learn to draw very well then you can put that passion into RGB with some practice. I think the main "problem" with your art is that you are trying to pillowshade the letters. Pillowshading usually looks horrible and is not mathematically sound. To describe it in a nutshell it is when the person just keeps using the flat contours of a shape and gets progressively lighter as they move in.


There are many other tips and tricks but for inspiration you might try searching for Amiga or demo work here since it looks like you are doing a more traditional style.

http://www.pixeljoint.com/

Also here is a list of resources on shading and form from the same forum:
http://www.pixeljoint.com/pixels/tutorials.asp?id=2343

There is much demoscene stuff here many active people do low color work yet
http://www.pixeljoint.com/pixels/new_icons.asp?dosearch=1&ob=search&search=demoscene

Just keep in mind that some people only do art because it comes naturally. I frown upon these people for not branching out into other areas of knowledge. Look for the people with incorrect lighting and false assumptions in their art and you will find them. Try to kindly teach them and they retract in anger. The best thing you can do as a human is explore all areas of knowledge they are more fluid than you might think. Keep on making art but try to learn every time you do it and take advice from artists/mathematicians/scientists before you. The biggest changes in art happened during the Renaissance because many artists like Brunelleschi were students of knowledge rather than just professional this or thats. Brunelleschi actually did archetecture sculpting metalworking and many art. The merging of mathmatics and art helped him discover the rules of perspective and anyone who has coded a rotating 3d box has him in part to thank.

Many areas of study will make you more sucessful than the person who limits their world to one very narrow subject. Go ahead make art but be ready to build and grow as you do. One day you will be on a mountain with success and the next you may be on your knees with frusteration. The best things you can do right now is study color theroy and also learn to draw on paper if you can't. Make art for yourself and if others like it then great. However you must consider your audiance while presenting art to gauge reactions.


Back to your logo

Things to think about:

- What hues do I want to use for this piece?(pic just a few hues to create a color theme)
- Where is my light source for my implied 3D forms going to be?( I like upper left but that is just me)
- Do I have enough time to really polish this work when done? (Do you have hours for this?)
- What kind of mood am I going for? (if any, demo work is usually very moody)
- How could the design be reworked if need be? (there are usualy many ways to make art)

Logos can be art, but you also are working for a broad client-the general public. This is why I never wanted to be a graphic designer - too much crowd pleasing not enough personal art. If an artist can put a giant red dot on a canvas then you can call this art. However, as a logo aimed at demo makers  it is less than impressive.

Man I gotta learn how to write shorter posts....



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Offline Shockwave

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Re: Hotshot LOGO
« Reply #7 on: December 23, 2008 »
Shockwave ^ Codigos
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Offline Pixel_Outlaw

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Re: Hotshot LOGO
« Reply #8 on: December 23, 2008 »
Indeed, I sound like a broken record but what I said is true. Learn form and lighting then try more fancy things. Same with coding or anything one has to get their land legs before they start attempting complex things like logos and such.
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Offline Shockwave

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Re: Hotshot LOGO
« Reply #9 on: December 23, 2008 »
I wasn't saying you are sounding like a broken record Pixel :)

Just that it will be about the same period of time until hotshot posts a similar picture having not listened to a word you have said that's all.

He should stick to one thing and choose once and for all because he gets distracted too easily.

You probably don't know this but I spent about 3 days intensive freebasic tuition here at my home which he seems to have already cast aside.
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Offline combatking0

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Re: Hotshot LOGO
« Reply #10 on: December 23, 2008 »
@Hotshot:

Have you considered trying your hand at Vector graphics instead?

I cannot draw very well (though I did some animated emoticons which have passed the minimum standard), but since getting used to Flash/Fireworks, I've been able to make some simple but effective graphics.

Like Shockwave said:
He should stick to one thing and choose once and for all because he gets distracted too easily.

I'm guilty of the same thing, but I have given up making my own sound effects and music, as there are plenty of these available on the internet if you know where to look. Custom graphics on the other hand are difficult to obtain if you know what you want, and professional artists/animators are usually either very expensive or too busy.

There's no harm in drawing your own place holders, but for a professional touch you need a team of people - at minimum a programmer, an artist and a musician, all specialists in their fields. Which are you?
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