In a lot of recent intros, there have been some really great logos that were downgraded to 256 colour indexed palettes, I have been exploring 24 bit bitmaps a little and here is what I understand about them.
They are stored upside down.
Each pixel has three bytes hence 24 bit colour
The bytes are specified in Blue , Green , Red order.
The bitmap contains a header with information such as file size etc.
What I would like to be able to do is to use 24 bit bitmaps and I thought to convert the 24 bit bitmap straight into a .bas file using bin2bas.
I did this and wasn't too horrified to see a 1.7mb file! Meh

anyway it will crunch down small..
The header as far as I can tell contains a lot of information that I do not need.
All I want are those rgb values so if somebody could tell me how to calculate where the header stops I would be really grateful.
If anything, it should be easier to use 24 bit bitmap images than 8 bit ones.
Thanks.