Author Topic: Python language? (Reccomend Me A Language!)  (Read 11841 times)

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Offline Architect_414

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Re: Python language? (Reccomend Me A Language!)
« Reply #20 on: April 29, 2008 »
Yeah DarkBasic is an interpreter Blitz is a compiler what distro are you running? I have a link to installing on OpenSuse :

http://www.swerdna.net.au/linhowtofreebasic.html

might be of some help to you

Thanks man, i got it sorted! It turns out that, i had to be sitting inthe correct directory at the same time as installing. I was doing the correct thing apparently, just it wouldnt let me. But now its sorted, i just gotta find me a damn IDE!

Offline Jim

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Offline Pixel_Outlaw

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Re: Python language? (Reccomend Me A Language!)
« Reply #22 on: April 30, 2008 »
I use Blitzmax because of the drawing,sound and imput libraries.

One of these days I'm gonna grow a set and pick up where I left off with C++. (Making "cat" and "pen" classes)
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Offline Architect_414

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Re: Python language? (Reccomend Me A Language!)
« Reply #23 on: April 30, 2008 »
maybe http://www.freebasic.net/forum/viewtopic.php?p=95589&sid=36f168e021dec727d044a4e12b451487

Jim


Thanks! Im at school currently so cant do much here, but i've already got geany installed on the home computer, so i'll have a play around with that later. Thanks again for everyones help!!!

Offline hellfire

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Re: Python language? (Reccomend Me A Language!)
« Reply #24 on: May 05, 2008 »
Quote
C++/OpenGL [...] is the Source different on linux to what the equivilant on Windows would be?
OpenGL is the same on any platform, but it requires some kind of window to render to.
So your opengl-init-code will require some winapi-calls on windows and some xserver-calls on linux.
Or you just use some cross-platform-stuff like SDL.

Quote
Saves me attempting C++
C/C++ is certainly harder to learn but it will pay out.



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Offline Jim

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Re: Python language? (Reccomend Me A Language!)
« Reply #25 on: May 05, 2008 »
You could use glu to get round the Windows/Linux/OtherOS problem.

Jim
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Offline Hotshot

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Re: Python language? (Reccomend Me A Language!)
« Reply #26 on: May 06, 2008 »
I did try Python ageeee  ago and it is interesting language but I dislike the IDE Python.
The code is easier to learn than C++ Thought.

I have no PLAN to code in PYTHON now or the future !!!
I am sticking just one or two programming language(COBRA) and I have already learn C Sharp (I have already finished Math demo program which Benny the hill saw it, I will post it tomorrow in C forum   for everyone to see it).

cheers

Offline hellfire

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Re: Python language? (Reccomend Me A Language!)
« Reply #27 on: May 06, 2008 »
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You could use glu to get round the Windows/Linux/OtherOS problem.
Well, I counted GLUT to "some cross-platform-stuff like SDL" :)
I guess that's the real problem with C/C++: you need quite a bit of stuff before you can actually get going.
Forcing the (unexperienced) user to fiddle with linker settings to include additional libs can be quite a confusion at the beginning.
Other packages run straight out of the box.

To stay at the topic, I've once started to make my effects (programmed in C++) modular and use python as a scripting system for synchronisation and compositing.
Doing all code in python doesn't make much sense in my opinion...
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