Mmm,. I don't have many dev books in my bookcase. Maybe I want to buy some but I keep my limited pocketmoney for gyros, beer

, cheap hardware and netcafe idleness

. Anyways, what I have here that I read a little, is K&Rs introduction to C book that I bought when I wanted to make the big leap from basic to C (Though I could have done without the book but it's sometimes a nice reference when I search for something), and another book I once bought was released in 1993 and explaining raytracing with some C source code that runs in Dos plus a port in Win3.1 (Duh!). It was an old book I accidentally found out in a bookstore, but I liked it because it had good schematics and steps to explain the logic behind raytracing. Though, I never found the time to make my own raytracer with the help of the book, how ironic. Generally, I'd love to read few more books on graphics, but usually I prefer more to code than read books ;P Also, there are some books my friend lend me so that I got more into OOP programming and especially C# but I never read these books too

Ahhh.. I am a lazy reader.