Author Topic: CrystalVision 2D  (Read 2261 times)

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Offline jokkmokk

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CrystalVision 2D
« on: June 01, 2011 »
I am currently working on a 2D software engine called CrystalVision alongside with a game. This has taken the major priority and
I thought I just show you guys what I've been up to.

* Scene Editor (Not working, I will need some more time with this one)
* Script Editor (This is also an option to develop. Based on LUA I made CrystalVision Programming Language. Kind of stable, atm)
* Build your project into a .exe (You find your built project in the "project" folder, and yes, you need the .dll's)
* General stuff (Custom resolution size. Cleanup function *unstable*)

Before usage, please read the License Agreement in the Help.chm file...

Here is the code for a simple Hello World app in CVPL;

Code: [Select]
function cv2dparam.draw()
    cv2dparam.graphics.print("Hello World", 300, 300)
end

Preview:




Build 0080:

http://www.mediafire.com/?2r88u5cw69tdb22

Note; I will upload the latest builds also when I get the site finished. Tell me if your interested.

EDIT: http://crystalvision.warpzone.se/

Thank you guys...

- Lars.
« Last Edit: June 02, 2011 by jokkmokk »

Offline Shockwave

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Re: CrystalVision 2D
« Reply #1 on: June 02, 2011 »
Hi Lars,

Thanks for posting the link - to be honest with you though I don't know whether this is the best thing since sliced bread or the opposite?

Where can people get some information on the available script commands?
I got it to open a blank window but had to stop there!
Shockwave ^ Codigos
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Offline padman

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Re: CrystalVision 2D
« Reply #2 on: June 02, 2011 »
I only get an error message.  :-\

And btw a message stating "Cleaning up for files can be buggy and you risk data loss..." doesn't exactly encourage people to try out ur stuff...  ;)
« Last Edit: June 02, 2011 by padman »
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