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[linux] AlienHunter32k

Started by jihad, June 25, 2011

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jihad

AlienHunter32k is a multiscrolling arcade shootergame,
a remake of the famous amiga freewaregame "transplant".

You control a little spaceship and must
kill all bad aliens in a solarsystem.

the very fast gameplay and the retrostyle
will give you a lot of fun and good memories to the original game.

it will be run under any linux with sdl1.2,opengl1.2 and working 3d hardware accelleration


so enjoy and have fun =)

screenshots


download
download 70kb fun

HAVE FUN =)
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Hotshot

Look good fun game you got there but mine is window 7 which mean I cant try out your game :(


Shockwave

Same as Hotshot - The pics look really great though!

It's nice to see you here again Jihad, it's been a while!  Welcome back.
Shockwave ^ Codigos
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Rbz

Indeed, looks nice, win32 port plz  :)
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Pixel_Outlaw

I'm having some troubles getting drivers from ATI at the minute for accelerated graphics.
I wasn't able to play it very much. Ah the curse of linux - closed source drivers.  :crutches:

I think there are members here who run Linux too.
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jihad

#5
win32 port

hmm..under linux it looks a little bit better, i don't know why
i just rewrote the keyboard-events
the other code is the same


download 32kb fun
...antivir can be find a problem, cos it's packed by using upack
sry
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benny!

Yeah, thanks a lot for the win32 port.

It works great generally - although I encounter a glitch during gameplay every 30 secs or though. The screen hangs
for some millisecs. Really strange. Apart from that the game runs really smooth. I like the overall look of it.

Nicely done!
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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padman

Nice little game (apart from the cursor being visible in fullscreen ;)). Well done and thanks for the Win32 port!
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Shockwave

Quote from: jihad on June 30, 2011
...antivir can be find a problem, cos it's packed by using upack
sry

Exactly what happened here.  AVG didn't like it  :-\
Shockwave ^ Codigos
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hellfire

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jihad

ohh...i saw today, the gameplay is completely different,
i compile the same source, but under win32 the enemys will rotating
very wirred

...i fix this next days

why so much different and speeddefferences between win32 and linux???
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