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What are you working on at the moment?

Started by Shockwave, October 28, 2006

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ferris

That makes perfect sense. Jpeg artifacts (and other noisy additions) would only become more noticable with proper sobel. If you want to continue with images, perhaps an adaptive blur would be best, similar to what FSAA does.
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combatking0

I have been working on a website for my local Church:

http://woodlands.rcchurch.co.uk

The design isn't finished yet - it will change colour depending on the time of year, and create a  HTML menu for browsers without Flash when it is complete.

Hopefully the people in charge will be able to tell me what to write on it before they announce to the rest of the congregation that it's open.
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JL235

I've been working on a raycasting demo/engine on my site, you can see it here.

So far it has a raycasting engine, day/night system, a 'bobbing hand' to show player movement and canonical movement (single tile based movement) which is built on top of the standard 'Wolfenstein 3D' style raycasting movement.
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rain_storm


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benny!

Quote from: JL235 on July 10, 2011
I've been working on a raycasting demo/engine on my site, you can see it here.

So far it has a raycasting engine, day/night system, a 'bobbing hand' to show player movement and canonical movement (single tile based movement) which is built on top of the standard 'Wolfenstein 3D' style raycasting movement.

Sounds interesting ... when I try to run it, it says Project is broken ???
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JL235

Quote from: benny! on July 10, 2011
Quote from: JL235 on July 10, 2011
I've been working on a raycasting demo/engine on my site, you can see it here.

So far it has a raycasting engine, day/night system, a 'bobbing hand' to show player movement and canonical movement (single tile based movement) which is built on top of the standard 'Wolfenstein 3D' style raycasting movement.

Sounds interesting ... when I try to run it, it says Project is broken ???
Which browser are you running? By any chance is it Safari?
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benny!

Hi,

no it was with Firefox5. I updated yesterday to Firefox6BETA and now it works. Maybe there was some issues with
the server or something like that, because I guess it would have run in FF5.0, too.

Nevertheless, the engine looks pretty cool considering that it is done in javascript using canvas, eh?

Keep it up.
Best,
benny!
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Shockwave

That runs really well here (Firefox 5) good resolution and nice and smooth.

Good stuff!
Shockwave ^ Codigos
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ferris

Yup, runs well!

Converting some pop melodies to SID for some 2AM chiptune practice :D
http://iamferris.com/
http://youth-uprising.com/

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JL235

Yeah, it probably was the server then. It occasionally falls over for a minute or two after a request whilst it's downloading the game code, so we are planning to move to a better server in a few weeks.
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Shockwave

Slowly making painful progress...
Shockwave ^ Codigos
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Raizor

Quote from: Shockwave on July 20, 2011
Slowly making painful progress...

Looks cool Shockwave! Does it run fast? I expect that edge detection is quite expensive in terms of processing. Looking forward to seeing the finished prod :)
raizor

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Shockwave

Quote from: Raizor on July 20, 2011
Does it run fast? I expect that edge detection is quite expensive in terms of processing. Looking forward to seeing the finished prod :)

It's really expensive.. Actually I've had to restrict the resolution quite a lot and pad the screen with some other stuff.. But it's running at about 70fps on my computer so I'll be posting a youtube capture along with the binaries.

It's all delta timed though so it should be fairly acceptable on most computers.

This is the sort of thing that would have been better suited to shaders really, but I have neither the time or the skill :)
Shockwave ^ Codigos
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Pixel_Outlaw


A* path finding.
I plan to make a procedural circuit board texture or two by tossing out clusters of solder points and letting path finding connect them.
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hellfire

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Raizor

raizor

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va!n

@Raizor:
Yes it looks like that. Original Audio vs Vorbis (1:10 compression i think) vs amazing Wavelet result (1:20 compression?)

@Hellfire:
The graph / wavelet result looks really amazing to the original. Good luck
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Hotshot

I am coding Twister Demo but I dont know what put somethings in the middle of it...Maybe Credits Scrolling Screen or Type Writer Text  :-\

Hotshot

I have manager put Typer writer in and all need is Add the music and the Twister Demo is Done  ;D

Kirl

I am working on a modest but fun little demo to be released on 19 September!


Looking forward to Twister Hotshot!



www.kirl.nl
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