Author Topic: Commodore 64 graphics tutorial  (Read 3994 times)

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Offline Hotshot

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Commodore 64 graphics tutorial
« on: July 29, 2008 »
It is great in Photoshop for putting all your games sprites to turn into C64 Sprites.

Excellent tutorial.
http://www.klon2.dk/tutorials/tutorial_commodore64.html

there is one things that I couldnt find is

7. Now click [Image > Mode > Indexed color]. Choose [Custom palette] and click [Load]. Locate your Color table file. Click [Ok].

Choose [Dither: Diffusion 8%]. A high dither number will make the image look too perfect. Almost every images on the Commodore 64 was hand-drawn (with joystick or keyboard) and dithering nearly impossible.

I dont know where is Dither is as I using Paint Pro shop 7.

Offline stormbringer

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Re: Commodore 64 graphics tutorial
« Reply #1 on: July 29, 2008 »
good one Hotshot. However the C64 was able to have a higher resolution on X, it's just that the pixel colors could only be changed every 4 pixels in the X direction ;)
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Offline hellfire

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Re: Commodore 64 graphics tutorial
« Reply #2 on: July 31, 2008 »
You can find some more infos on c64 graphics modes here.
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Offline benny!

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Re: Commodore 64 graphics tutorial
« Reply #3 on: July 31, 2008 »
@hellfire:
I want to copy of your browser's bookmark/linklists. ;) Some very cool
links you post here. Thx.
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Offline Pixel_Outlaw

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Re: Commodore 64 graphics tutorial
« Reply #4 on: August 04, 2008 »
It is a cool fake but it lacks the stylistic choices of a human artist.
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Offline DrewPee

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Re: Commodore 64 graphics tutorial
« Reply #5 on: September 20, 2008 »
Thanks guys for some cool links - very useful - I use photoshop a lot (for work!) . . . nice tutorials . . . :)

Andy
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