Inc I also find my fulllscreen FPS are way less than in windowed mode, not sure why. Im using directdraw 7, it should be faster in fullscreen shouldnt it?
Thanks Hellfire, thats a lot of fps! I think I should put together a more realistic scene first before I end up optimizing the wrong thing. I seem to spend a lot of time in the vector [] operator. Plain arrays would surely not make a difference?
My plan is to:
fix clipping bugs
fix camera movement bug
fake phong+gaurad+environment map + sky box
zbuffer in a 50k polygon scene with overlaps
then optimize
