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[CUBES] Würfel

Started by padman, April 24, 2012

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padman

Hi mates,

here you go, this is it:

I proudly present my entry called "Würfel".

I've tested it on XP and Win7 x64 and for a change it worked fine on both.  ;D Hope it'll work for you all as well.

Anyway, enjoy! (And in case enjoyed it, don't forget to vote. ;) )

Pad  :cheers:






DBF CUBES CHALLENGE 2012: "Würfel"
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Code            : Padman
Music           : Alex Mauer
Graphics        : Google (Roy/SAC)
Released        : April, 24th 2012

Requirements    : Modern PC, DirectX9

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Challenge Trophies Won:

Kirl

Excellent! Catchy tune and I love how you did the greetings!  :clap:
Ran a bit slowish on my laptop though...  :whisper:

www.kirl.nl
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benny!

Great production ... like the overall oldschoolish look. Also, cool gimmick that you can toggle modes with function keys.

Extra thumb up for adding an intro (TV Noise) and an outro (zoom out) sequence  :clap:
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

Challenge Trophies Won:

Raizor

Looks cool Padman but doesn't work properly for me :(

If I select fullscreen, I get a split second of white noise sound and then it exits. In windowed mode it seems to run at less than 10 fps for me.

Does it run fast for you?
raizor

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padman

Thanks guys!  :)

@Raizor & Kirl: Ugh, crap. It runs fine, even on my old Celeron XP machine with Nvidia GeForce FX5200 (and on my AMD Win7 Laptop with Radeon gfx). Could be some gfx card driver issue I reckon. Actually there's nothing too unusual happening in the code...  ??? Which OS/Gfx card combination are you guys using? I'll take a look into it asap. (too much work atm, so please be patient :-\) Thank god there's still some time left until the deadline...
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combatking0

#5
Awesome - it looks like a more advanced version of mine, and is a lot more compact. :o

Great mines think alike ;)

I like the concentric cubes.
You are our 9001st visitor.
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Pixel_Outlaw

Very nice!
Reminiscent of that classic 90's style.
Love the transparency of the cube and inner cube!
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Raizor

Quote from: padman on April 24, 2012
Thanks guys!  :)

@Raizor & Kirl: Ugh, crap. It runs fine, even on my old Celeron XP machine with Nvidia GeForce FX5200 (and on my AMD Win7 Laptop with Radeon gfx). Could be some gfx card driver issue I reckon. Actually there's nothing too unusual happening in the code...  ??? Which OS/Gfx card combination are you guys using? I'll take a look into it asap. (too much work atm, so please be patient :-\) Thank god there's still some time left until the deadline...

Win 7 x64 GeForce GTX 850 and some Core i7 processor or other. Runs everything else with ease, so something odd going on maybe. Is it software rendered?
raizor

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Knurz

Hi.

Doesn't work in Fullscreen for me, seems that I have the same issues as Raizor has. (Nvidia / Win7-64).

Remember what the dormouse said: Feed your head

jace_stknights

Works fine here!

Well done mate! Great prod!  :updance: oldschool rulezzzz!

Dawn I have to hurry up!!!
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hellfire

Wow, cubes on cubes in cube :)

Runs fine in XP (32 bit) and very slow in Win7 (64 bit).
(Both on the same hardware: Core2-Quad, Geforce 8800 GTS).



Challenge Trophies Won:

padman

#11
Thanks for the kind feedback guys. I'm happy that you like it! :)

Concerning the issues: Must be a Nvidia problem in combination with Win7 x64 then. IIRC there was a similar problem once, which could be solved by opening a 16 bit instead of a 32 bit screen. (never understood why though) I'll try to upload a "fixed" version this evening. All in all it's quite funny, that it works better on old machines than on new ones...  ;)

QuoteIs it software rendered?
No. It's actually 3D accelerated. No clue why it's so slow or not working at all on modern PCs (it's kinda hard to debug with two machines, which run it flawlessly...  ;D) Let's see if the "fix" will cure the problem. *crossing fingers*
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janer

very nice one padman :) i like it alot!!! :clap:
dAWN!

padman

Thanks mate! ;)

Ok guys, let's hope for the best. I removed/changed all the stuff of which I think it could cause the problems mentioned. I guess it's even running a little faster now.  ::)  (And it still works on my XP and Win7 x64!  :P)

ZIP attached.
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hellfire

Sorry to tell but it's still terribly slow in Win7-64.
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padman

Thanks for testing! It must be a problem of DirectX 9 on Win 7 then like mentioned here. I doubt I can fix that. (eventhough it works well on my Win 7. But I specifically installed DX 9 once, if I remember correctly. Maybe that could help?)

Anyway, you saw it in all it's glory on XP, so woohoo!  ;)
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Raizor

#16
Works in fullscreen for me now and certainly runs faster. Still quite slow in windowed mode though - weird.

Cubetastic indeed! Thanks for the greet :)

EDIT: One thing that may be worth doing is speeding up the text character display so it skips spaces. It looks like your textwriter waits a short while between each character when drawing. It might look better if you skip the wait when the character is a blank space and will probably make it look more fluid. Just a thought.
raizor

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Kirl

#17
It seemed to move faster in full screen for me too, weird... Thought it was my imagination. :)

I'm on win7 x64 and I have actually no idea of my graphics card, where can I find that info?

[edit] Haha, I just noticed the little lemming in the corner, great little detail! Confirmed as a padman original!
www.kirl.nl
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Raizor

Quote from: Kirl on April 25, 2012
It seemed to move faster in full screen for me too, weird... Thought it was my imagination. :)

I'm on win7 x64 and I have actually no idea of my graphics card, where can I find that info?

* Right click desktop
* Select "screen resolution"
* Click "advanced settings"

This should open up the properties for your gfx adapter.
raizor

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padman

Thanks for testing guys! So at least the fullscreen crash problem seems to be solved. No idea about the speed problems though. It doesn't make sense at all. Any ideas are welcome. ;)

@Raizor: Nice idea, but I like it the way it is.  ;D

@Kirl: K+ for spotting the Lemming at second sight ;)
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