Author Topic: OPENGL SinusLogo-Pleaze test on Vista  (Read 12245 times)

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Offline energy

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Hi!
Im testing a new SinusRoutine for OPENGL.
A friend reports me that its not running under Vista.
After last Intro i completly changed my textureloader.
Can anybody test und Vista?
XP SP2 with Nvidea - No Problem!

Thanx in advance....
Cheers eNeRGy
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Offline Meduusa

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #1 on: May 20, 2008 »
Works in here NV8800GTS vista home premium

Offline Clyde

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #2 on: May 20, 2008 »
Works here.
Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.

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Offline Shockwave

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #3 on: May 20, 2008 »
Broken here ATI X1650 XPSP2

Blue screen with a rotating quad with a corrupted looking texture..


Sorry.
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Offline benny!

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #4 on: May 20, 2008 »
Works here on Vista Home running on a Sony Vaio
laptop (guess it is some Intel Graphic card in it ...)

But takes quite a long time until the show starts.
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Offline Shockwave

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #5 on: May 20, 2008 »
Sounds like an ATI problem then
Shockwave ^ Codigos
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Offline hellfire

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #6 on: May 20, 2008 »
Indeed: ATI Problem :)
Same problem as Shockwave reports (on XP & Radeon 9600) but additionally creeping slow.
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Offline energy

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #7 on: May 20, 2008 »
Thanx for testing...   :-*
Im a bit confused now... 
@ the ATI users:
Maybe its the function: glTexSubImage2D () for updating a texture during runtime.

I added new Version were i changed the functions for  glTexSubImage2D () in hope that i works now with
ATI-Cards


 



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Offline hellfire

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #8 on: May 20, 2008 »
It's much faster but the texture is still corrupted.
For some reason I can't take a screenshot...
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Offline energy

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #9 on: May 20, 2008 »
that would be nice Hellfire!
 ;)
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Offline hellfire

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #10 on: May 20, 2008 »
Quote
Quote
For some reason I can't take a screenshot...
that would be nice Hellfire!
I think you missunderstood me a bit, but here you are ;)

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Offline Rbz

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #11 on: May 21, 2008 »
Works fine here - Gforce 6600GT - XP SP2

Are you setting your texture as power of 2 ?
ATI cards have some serious problems with np2 textures.
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Offline energy

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #12 on: May 21, 2008 »
No Rbraz...
Its n²
Texture is 128x128 and after that scaled...
Problem must be somewhere else...
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Offline Jim

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #13 on: May 21, 2008 »
Not on my Vista machine right now so I can't test...but my massive performance hits have come when I still have a texture or pixel shader enabled when I call glDrawPixels or any other pixel rectangle/blit command.

Jim
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Offline energy

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #14 on: May 23, 2008 »
Hi Updated something in the lib... now its running on Dextros Vista...
Can anybody test it on Vista AGAIN???
Thanx in advance...  :-*
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Offline Clyde

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #15 on: May 23, 2008 »
Works fine here.
Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.

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Offline Voltage

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #16 on: May 23, 2008 »
No good on my home machine....

Vista Ultimate, using an nVidia card 5300.

I get a blue screen(of life) with a rotating plain black quad.  Similar to Hellfires earlier screen shot, but the quad is all black.
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Offline energy

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #17 on: May 24, 2008 »
Shit... there should be a Sinusscrolling Logo in Black Quad....  :(
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Offline Clyde

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #18 on: May 24, 2008 »
It's there just needs a bit of time until you see it.
Still Putting The IT Into Gravy
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Offline Shockwave

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Re: OPENGL SinusLogo-Pleaze test on Vista
« Reply #19 on: May 24, 2008 »
It's still broken.
Shockwave ^ Codigos
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